Age | Commit message (Collapse) | Author |
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This commit makes operator[] on Vector const and adds a write proxy to it. From
now on writes to Vectors need to happen through the .write proxy. So for
instance:
Vector<int> vec;
vec.push_back(10);
std::cout << vec[0] << std::endl;
vec.write[0] = 20;
Failing to use the .write proxy will cause a compilation error.
In addition COWable datatypes can now embed a CowData pointer to their data.
This means that String, CharString, and VMap no longer use or derive from
Vector.
_ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug
builds. This is a lot faster for Vector in the editor and while running tests.
The reason why this difference used to exist is because force-inlined methods
used to give a bad debugging experience. After extensive testing with modern
compilers this is no longer the case.
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Previous problems include failure to remove the splitter from the last
element found and a possible infinite loop dealing with multi-character
splitter strings.
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Added rsplit() method to String class
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Adjust decimal precision
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Add string trim_prefix, trim_suffix, lstrip and rstrip methods
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- StringName::StringName(const StringName &p_name)
Non-static class member _data is not initialized in this constructor nor in any functions that it calls.
- StringName::_Data()
Non-static class member idx is not initialized in this constructor nor in any functions that it calls.
- String::num_uint64(...)
This less-than-zero comparison of an unsigned value is never true. n % base < 0UL.
- String::hex_to_int(...) and String::hex_to_int64(...)
Execution cannot reach this statement (deadcode)
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This reverts commit b76ee30917c63211ac9e94a21bebbddf518d169f.
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Fixes #17875.
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There was a percent-prefixed version, which was exposed, and a http-prefixed version which was not (only to GDNative).
This commit keeps the percent-prefixed versions, but with the http-prefixed implementations.
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Increase the number of significant digits when converting from double to string.
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Using v1.11.0 from https://github.com/lucasdemarchi/codespell
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Added tutorial display in doc.
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Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
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Happy new year to the wonderful Godot community!
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Double-click word selection for RichTextLabel (i.e. docs)
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Avoid string allocations in AlphCompare
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Some performance tweaking of string handling
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Docs updated
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Remove negative limit, leave only positive and make it reflect behaviour like in Python
Also limit renamed to maxsplit to match Python one.
Also docs updated.
Fix indent
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wrong function,
leading to unnecesary copy on writes and reduced performance.
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- EditorExportPlugin's _export_begin accepts all the arguments related
to the current export (is_debug, path, flags).
- EditorExportPlugin API is extended with methods allowing to configure
iOS export: add_ios_framework, add_ios_plist_content,
add_ios_linker_flags, add_ios_bundle_file.
- iOS export template now contains Godot as a static library so that
it can be linked with third-party Frameworks and GDNative static
libraries.
- Adds method to DirAccess for recursive copying of a directory.
- Fixes iOS export to work with Xcode 9 (released recently).
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This functions similarly to Python's textwrap.dedent()
It's also been applied to doc_data.cpp to remove extra whitespace while
parsing the XML.
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The second in my quest to make Godot 3.x compile with -Werror on GCC7
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The first in my quest to make Godot 3.x compile with -Werror on GCC7
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Fixes #10244.
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EditorFileSystemDirectory
Make EditorFileDialog, FileDialog and EditorFileSystemDirectory alphanumerical sorting more natural
Added a new method 'naturalnocasecmp_to' and comparator 'NaturalNoCaseComparator' to String.
Fixes #8712.
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I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
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