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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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ustring.cpp
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Commit message (
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Author
2018-07-17
reworked ustring.rsplit to fix behaviour.
Ibrahn Sahir
2018-05-23
Merge pull request #14715 from Krakean/string_add_rsplit2
Max Hilbrunner
2018-05-07
Merge pull request #17316 from ShyRed/significantdigits
Juan Linietsky
2018-04-30
fix API string path
Paul Joannon
2018-04-22
Merge pull request #18176 from nikibobi/string-trim
George Marques
2018-04-18
Fix some Coverity warnings in String API
Rémi Verschelde
2018-04-17
add string trim_prefix trim_suffix lstrip and rstrip methods
bosak
2018-04-12
Revert "Unify http- and percent- encode/decode"
Pedro J. Estébanez
2018-04-05
Fix buggy percent-encoding
Pedro J. Estébanez
2018-03-27
Unify http- and percent- encode/decode
Pedro J. Estébanez
2018-03-06
Adjust decimal precision
ShyRed
2018-02-25
Mono: Better versioning and gracefully unloading of Godot API assemblies
Ignacio Etcheverry
2018-01-18
improves portability with some compilers
Ariel Manzur
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-15
Filled tutorial field in most relevent classes.
Juan Linietsky
2018-01-13
Fix String::itos/String::num_int64(INT64_MIN) output.
bruvzg
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
Merge pull request #14973 from poke1024/docs-word-selection
Noshyaar
2017-12-28
Double-click word selection for RichTextLabel (i.e. docs)
Bernhard Liebl
2017-12-27
Merge pull request #14744 from poke1024/stringname-compare
Juan Linietsky
2017-12-17
Avoid string allocations in AlphCompare
Bernhard Liebl
2017-12-16
Merge pull request #14576 from poke1024/strings
Rémi Verschelde
2017-12-15
Added rsplit() for String class
Dmitry Koteroff
2017-12-15
Added third argument for String.split() function (see issue #14349)
Dmitry Koteroff
2017-12-15
Some performance tweaking of string handling
poke1024
2017-12-05
Improve slang, especially in user-visible parts
Unknown
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-21
Allow configuring iOS export
Ruslan Mustakov
2017-11-14
Fixed a bug where capitalize didn't work with camelCase names
Will Nations
2017-11-01
Added String::dedent() to remove text indentation
Zher Huei Lee
2017-10-30
Fix get_node() and $ autocompletion when using single quotes
Unknown
2017-09-21
Fixed a bunch of typos, including an error code.
Ross Hadden
2017-09-02
Fix use of unitialized variables
Hein-Pieter van Braam
2017-09-01
Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-06-25
Fix crash with String copy from with NULL string parameter
geequlim
2017-06-19
Fixed a string class bug
dumitru-stama
2017-05-29
NaturalSort: strings start with . treated differently
Poommetee Ketson
2017-05-12
Fix natural sorting order in EditorFileDialog, FileDialog and EditorFileSyste...
Damian Day
2017-04-28
Move core thirdparty files to thirdparty/{minizip,misc}
Rémi Verschelde
2017-04-23
Update snake_case splitting
Marco Melorio
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-26
Merge pull request #7830 from volzhs/str-format-3
Rémi Verschelde
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-18
Fix zero padding formatting
volzhs
2017-01-25
Merge pull request #7002 from RandomShaper/vcs-friendliness
Juan Linietsky
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