Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-05 | Fix buggy percent-encoding | Pedro J. Estébanez | |
Fixes #17875. | |||
2018-03-27 | Unify http- and percent- encode/decode | Pedro J. Estébanez | |
There was a percent-prefixed version, which was exposed, and a http-prefixed version which was not (only to GDNative). This commit keeps the percent-prefixed versions, but with the http-prefixed implementations. | |||
2018-02-25 | Mono: Better versioning and gracefully unloading of Godot API assemblies | Ignacio Etcheverry | |
2018-01-18 | improves portability with some compilers | Ariel Manzur | |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde | |
Using v1.11.0 from https://github.com/lucasdemarchi/codespell | |||
2018-01-15 | Filled tutorial field in most relevent classes. | Juan Linietsky | |
Added tutorial display in doc. | |||
2018-01-13 | Fix String::itos/String::num_int64(INT64_MIN) output. | bruvzg | |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-01-01 | Merge pull request #14973 from poke1024/docs-word-selection | Noshyaar | |
Double-click word selection for RichTextLabel (i.e. docs) | |||
2017-12-28 | Double-click word selection for RichTextLabel (i.e. docs) | Bernhard Liebl | |
2017-12-27 | Merge pull request #14744 from poke1024/stringname-compare | Juan Linietsky | |
Avoid string allocations in AlphCompare | |||
2017-12-17 | Avoid string allocations in AlphCompare | Bernhard Liebl | |
2017-12-16 | Merge pull request #14576 from poke1024/strings | Rémi Verschelde | |
Some performance tweaking of string handling | |||
2017-12-15 | Added third argument for String.split() function (see issue #14349) | Dmitry Koteroff | |
Remove negative limit, leave only positive and make it reflect behaviour like in Python Also limit renamed to maxsplit to match Python one. Also docs updated. Fix indent | |||
2017-12-15 | Some performance tweaking of string handling | poke1024 | |
2017-12-05 | Improve slang, especially in user-visible parts | Unknown | |
2017-11-25 | Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵ | Juan Linietsky | |
wrong function, leading to unnecesary copy on writes and reduced performance. | |||
2017-11-21 | Allow configuring iOS export | Ruslan Mustakov | |
- EditorExportPlugin's _export_begin accepts all the arguments related to the current export (is_debug, path, flags). - EditorExportPlugin API is extended with methods allowing to configure iOS export: add_ios_framework, add_ios_plist_content, add_ios_linker_flags, add_ios_bundle_file. - iOS export template now contains Godot as a static library so that it can be linked with third-party Frameworks and GDNative static libraries. - Adds method to DirAccess for recursive copying of a directory. - Fixes iOS export to work with Xcode 9 (released recently). | |||
2017-11-14 | Fixed a bug where capitalize didn't work with camelCase names | Will Nations | |
2017-11-01 | Added String::dedent() to remove text indentation | Zher Huei Lee | |
This functions similarly to Python's textwrap.dedent() It's also been applied to doc_data.cpp to remove extra whitespace while parsing the XML. | |||
2017-10-30 | Fix get_node() and $ autocompletion when using single quotes | Unknown | |
2017-09-21 | Fixed a bunch of typos, including an error code. | Ross Hadden | |
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam | |
The second in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-09-01 | Fix signed and unsigned comparisons | Hein-Pieter van Braam | |
The first in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-08-27 | Dead code tells no tales | Rémi Verschelde | |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg | |
Fixes #10244. | |||
2017-06-25 | Fix crash with String copy from with NULL string parameter | geequlim | |
2017-06-19 | Fixed a string class bug | dumitru-stama | |
2017-05-29 | NaturalSort: strings start with . treated differently | Poommetee Ketson | |
2017-05-12 | Fix natural sorting order in EditorFileDialog, FileDialog and ↵ | Damian Day | |
EditorFileSystemDirectory Make EditorFileDialog, FileDialog and EditorFileSystemDirectory alphanumerical sorting more natural Added a new method 'naturalnocasecmp_to' and comparator 'NaturalNoCaseComparator' to String. Fixes #8712. | |||
2017-04-28 | Move core thirdparty files to thirdparty/{minizip,misc} | Rémi Verschelde | |
2017-04-23 | Update snake_case splitting | Marco Melorio | |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde | |
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | |||
2017-02-26 | Merge pull request #7830 from volzhs/str-format-3 | Rémi Verschelde | |
Fix zero padding formatting | |||
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few ↵ | Juan Linietsky | |
modified files) -.pck and .zip exporting redone, seems to be working.. | |||
2017-02-18 | Fix zero padding formatting | volzhs | |
2017-01-25 | Merge pull request #7002 from RandomShaper/vcs-friendliness | Juan Linietsky | |
Greater VCS friendliness | |||
2017-01-17 | Fix crash when creating new project | volzhs | |
2017-01-16 | Improve .tscn VCS | Pedro J. Estébanez | |
Serialize dictionaries adding newlines between key-value pairs Serialize group lists also with newlines in between Serialize string properties escaping only " and \ (needed for a good diff experience with built-in scripts and shaders) Bonus: Make AnimationPlayer serialize its blend times always sorted so their order is predictable in the .tscn file. This PR is back-compat; won't break the load of existing files. | |||
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde | |
2017-01-16 | Style: Cleanups, added headers, renamed files | Rémi Verschelde | |
Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain). | |||
2017-01-14 | Merge pull request #7525 from neikeq/pr-plus_file | Rémi Verschelde | |
String: plus_file(String) no longer adds a root | |||
2017-01-14 | String: plus_file(String) no longer adds a root | Ignacio Etcheverry | |
2017-01-14 | Merge pull request #7010 from AlexHolly/format-string2 | Juan Linietsky | |
advanced string format | |||
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde | |
They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code. | |||
2017-01-14 | rename String.extension() -> String.get_extension() / String.basename() -> ↵ | Juan Linietsky | |
String.get_basename() | |||
2017-01-08 | Variant INT and REAL are now 64 bits (other types remain at 32) | Juan Linietsky | |