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godot-fmod
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Godot with FMOD integration
RayHammer
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core
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ustring.cpp
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Author
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-08-19
Updated Translation architecture to have TranslationPO, did some commit fixes...
SkyJJ
2020-08-19
Added plurals and context support to Translation
SkyJJ
2020-07-27
Make all String float conversion methods be 64-bit
Aaron Franke
2020-07-15
Docs: Ignore OS specific values (constants, project settings, properties).
bruvzg
2020-07-03
Remove String::find_last (same as rfind)
Stijn Hinlopen
2020-07-02
Fix overflow and underflow checks for string conversion to int
Maganty Rushyendra
2020-07-01
Merge pull request #38713 from aaronfranke/string-64bit
Rémi Verschelde
2020-06-11
String: Use ABS macro in padding code
Rémi Verschelde
2020-06-03
Enable zero padding with float specifier for format strings
Maganty Rushyendra
2020-06-03
Rename String bin_to_int64 to bin_to_int
Aaron Franke
2020-06-03
Remove 32-bit String hex_to_int method
Aaron Franke
2020-06-03
Remove 32-bit String to_int method
Aaron Franke
2020-05-28
Use translated docs in PropertySelector
Rémi Verschelde
2020-05-19
Style: Remove unnecessary semicolons from `core`
Rémi Verschelde
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-10
New lightmapper
Juan Linietsky
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-04
Improve the shader error console output
Hugo Locurcio
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-20
i18n: Add support for translating the class reference
Rémi Verschelde
2020-03-16
Tweak the invalid Unicode error message to be more descriptive
Hugo Locurcio
2020-02-23
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
Rémi Verschelde
2020-02-11
A lot of progress with canvas rendering, still far from working.
Juan Linietsky
2020-02-11
Merge pull request #33731 from madmiraal/fix-c4996-warning
Rémi Verschelde
2020-02-03
Fixed String::humanize_size crash.
dankan1890
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-20
Encodes property names properly in project.godot
Haoyu Qiu
2019-12-18
Fix build warning in ustring.cpp on Windows/MSVC platform
Yuri Roubinsky
2019-12-16
Fixed issues with using a relative path in the export window.
Catchawink
2019-12-10
Removed unused variables, add some constants numbers
Rafał Mikrut
2019-11-20
Fix some overflows and unitialized variables
Rafał Mikrut
2019-11-19
Fix Visual Studio throwing C4996 warning in ustring.cpp.
Marcel Admiraal
2019-11-08
Fix MinGW/clang/LLD/UCRT build.
bruvzg
2019-11-07
Fix #24137 Different number of leading zeros on MINGW printf("%lg")
Jamie Pate
2019-11-01
Fix some crashes, overflows and using variables without values
Rafał Mikrut
2019-10-04
Remove redundant condition in `String::_humanize_digits()`
Hugo Locurcio
2019-10-04
Bind the `String::humanize_size` method
Andrii Doroshenko (Xrayez)
2019-09-24
Merge pull request #31883 from aole/create-string-function-repeat
Rémi Verschelde
2019-09-23
Merge pull request #32273 from Calinou/humanize-size-fix-i18n
Rémi Verschelde
2019-09-23
Fix i18n in `String::humanize_size()`
Hugo Locurcio
2019-09-22
Changed some code found by Clang Tidy and Coverity
qarmin
2019-09-05
Improve the `String::humanize_size()` method
Hugo Locurcio
2019-09-03
Create a GDScript String function repeat
Bhupendra Aole
2019-08-24
Add forgotten pointer checking
qarmin
2019-08-23
Merge pull request #31513 from qarmin/int_overflow
Rémi Verschelde
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