Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-08-17 | Implemented UndoRedo mergeable modes | Franklin Sobrinho | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-08-02 | Live edit WORK IN PROGRESS | Juan Linietsky | |
1) press the heart while the game is running 2) select a scene to live edit from the opened scenes 3) edit/add/remove nodes or resources, change their properties, etc. 4) watch changes reflected in running game, in all places this scene is edited 5) It's not perfect obviously, but the aim of it is to try to reflect your changes as best as possible in the running game. | |||
2015-06-21 | - added GDscript bidings for UndoRedo class mechanizm | krzycho | |
- registered UndoRedo | |||
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |