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path: root/core/translation.cpp
AgeCommit message (Expand)Author
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-07-24Removed unnecessary assignmentsWilson E. Alvarez
2018-02-14Add locale renames for Hebrew and Indonesian on WindowsRémi Verschelde
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-22i18n: Add support for Serbin (Cyrillic) localeRémi Verschelde
2017-11-07Use UTF-8 for locale names. Fixes #12462.mhilbrunner
2017-10-30Add support for non-ISO locale identifiers via renames mapRémi Verschelde
2017-10-25Add a function to get the full name of a localesheepandshepherd
2017-10-05Added the set/get_setting function in Editor/Project settings. Renamed has() ...Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-11Merge pull request #9987 from Rubonnek/move-members-to-initilization-listRémi Verschelde
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-08Moved member variables from constructor to initialization listWilson E. Alvarez
2017-07-30Style: Apply clang-format on all filesRémi Verschelde
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-06-28Reworked translation systemJuan Linietsky
2017-04-26Fix wrong fallback for localevolzhs
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-02-08Added "Scots" locale name, fixing #7630Nuno Donato
2017-02-01CSV translation import pluginJuan Linietsky
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-09-Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky
2017-01-08i18n: Add support for Scots (sco) languageRémi Verschelde
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-15Blimey! Ye Pirate locale be anchor' a'port!Rémi Verschelde
2016-10-27Fix locale for macOS-style localesDamon
2016-10-27Change set_locale to fallback to the global language (#6910)Damon Myers
2016-09-01i18n: Update list of supported locales based off glibcRémi Verschelde
2016-07-16i18n: Add missing locale identifiers for Bengali and UrduRémi Verschelde
2016-05-27Added translation support to GodotJuan Linietsky
2016-05-03Modified editor strings to be translatable in the futureJuan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-29remove an extra linereduz
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-01-04-Fix shortcuts for OSX code completion, fixes #1111Juan Linietsky
2014-08-01Small Issues & MaintenanceJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky