Age | Commit message (Expand) | Author |
2019-04-24 | Added TranslationServer::get_loaded_locales to return an array of all locales... | Ken Paulson |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-23 | Fallback to "en" when invalid locale is requested | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-07-24 | Removed unnecessary assignments | Wilson E. Alvarez |
2018-02-14 | Add locale renames for Hebrew and Indonesian on Windows | Rémi Verschelde |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-11-22 | i18n: Add support for Serbin (Cyrillic) locale | Rémi Verschelde |
2017-11-07 | Use UTF-8 for locale names. Fixes #12462. | mhilbrunner |
2017-10-30 | Add support for non-ISO locale identifiers via renames map | Rémi Verschelde |
2017-10-25 | Add a function to get the full name of a locale | sheepandshepherd |
2017-10-05 | Added the set/get_setting function in Editor/Project settings. Renamed has() ... | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-11 | Merge pull request #9987 from Rubonnek/move-members-to-initilization-list | Rémi Verschelde |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-08-08 | Moved member variables from constructor to initialization list | Wilson E. Alvarez |
2017-07-30 | Style: Apply clang-format on all files | Rémi Verschelde |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-06-28 | Reworked translation system | Juan Linietsky |
2017-04-26 | Fix wrong fallback for locale | volzhs |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-02-08 | Added "Scots" locale name, fixing #7630 | Nuno Donato |
2017-02-01 | CSV translation import plugin | Juan Linietsky |
2017-01-16 | Style: Cleanups, added headers, renamed files | Rémi Verschelde |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-09 | -Translation text will change automatically for in-game buttons, labels, poup... | Juan Linietsky |
2017-01-08 | i18n: Add support for Scots (sco) language | Rémi Verschelde |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-11-15 | Blimey! Ye Pirate locale be anchor' a'port! | Rémi Verschelde |
2016-10-27 | Fix locale for macOS-style locales | Damon |
2016-10-27 | Change set_locale to fallback to the global language (#6910) | Damon Myers |
2016-09-01 | i18n: Update list of supported locales based off glibc | Rémi Verschelde |
2016-07-16 | i18n: Add missing locale identifiers for Bengali and Urdu | Rémi Verschelde |
2016-05-27 | Added translation support to Godot | Juan Linietsky |
2016-05-03 | Modified editor strings to be translatable in the future | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-29 | remove an extra line | reduz |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde |