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AgeCommit message (Expand)Author
2021-07-16Merge pull request #47395 from sygi/shape_idx_collisionHugo Locurcio
2021-07-15Fix equality operators in List's ConstIteratorJoan Fons
2021-07-08Implement Range Iteratorsreduz
2021-07-06Unify material parameter updatereduz
2021-07-02Add mouse_shape_entered and mouse_shape_exited signals to CollisionObject2D.sygi
2021-07-01LocalVector: Don't error if `from` >= `count`Rémi Verschelde
2021-06-29Improve RID_Owner memory usagereduz
2021-06-29Use unused from in local vector find function.Ricard Rovira
2021-06-24Merge pull request #49583 from timothyqiu/texture-crashRémi Verschelde
2021-06-17Consider a thread done if current_work is nullLyuma
2021-06-14Implement visibility range and dependencies.jfons
2021-06-14Fix crash when freeing GradientTexture and NoiseTextureHaoyu Qiu
2021-06-09Refactor CommandQueueMTreduz
2021-06-07Style: Cleanup uses of double spaces between wordsRémi Verschelde
2021-05-22Replace QuickHull with Bullet's convex hull computer.Morris Tabor
2021-05-10Dynamic BVH broadphase in 2D & 3D Godot PhysicsPouleyKetchoupp
2021-04-28Merge pull request #46476 from DarknessCatt/masterRémi Verschelde
2021-04-27Core: Drop custom `copymem`/`zeromem` definesRémi Verschelde
2021-04-22Add type_traits include for `std::is_trivially_destructible`Rémi Verschelde
2021-04-21Add fill method to Arrays and PackedArraysMatheus Lima Cunha
2021-04-19Use multiple threads to import.Juan Linietsky
2021-04-14Separate set.h from map.hBartłomiej T. Listwon
2021-03-21Rename Array.invert() to Array.reverse()Marcel Admiraal
2021-02-25Fix SafeNumeric::conditional_increment() for NO_THREADSPedro J. Estébanez
2021-02-24Change CRASH_COND to ERR_FAIL in Cowdata::setRafał Mikrut
2021-02-19Improve robustness of atomicsPedro J. Estébanez
2021-02-18Modernize atomicsPedro J. Estébanez
2021-02-10Make Servers truly Thread Safereduz
2021-01-29Modernize ThreadPedro J. Estébanez
2021-01-11Add function `LocalVector::remove_unordered`AndreaCatania
2021-01-05Threaded optimizations to cull and renderreduz
2021-01-05Rewrite render code to be more cache and thread friendly.reduz
2021-01-05Reorganize renderer code.reduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-26Rewrite culling to be more cache/thread friendly.reduz
2020-12-24Use page allocator for BVHreduz
2020-12-23Replace Octree by DynamicBVH in cull codereduz
2020-12-21Add a paged array templatereduz
2020-12-17packed*arrays are pass by ref now. support duplicate and update documentationJordan Schidlowsky
2020-12-03Reorganize rendering server.reduz
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-26[Complex Text Layouts] Implement TextServer interface. Implement Fallback Tex...bruvzg
2020-11-23Initialize class/struct variables with default values in core/ and drivers/Rafał Mikrut
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz