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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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hashfuncs.h
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Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-24
Improve logic for detecting and tracking extensions
Bastiaan Olij
2022-09-28
Fix MSVC warning C4706: assignment within conditional expression
Rémi Verschelde
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-06-23
Optimize HashMap/HashSet using fastmod
Hendrik Brucker
2022-06-20
Clean up Hash Functions
reduz
2022-06-15
Hash function improvements
Hendrik Brucker
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Add a new HashMap implementation
reduz
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-10-05
#52491 Cosmetic: fix type cast and add comment with the algorithm source
Kirill Diduk
2021-07-21
Use the standard C `INFINITY` and `NAN` constants directly
Hugo Locurcio
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz