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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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string_db.h
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Author
2018-07-02
-Fixes to how hashing happened, now StringName and NodePath use default hashe...
Juan Linietsky
2018-04-18
Fix some Coverity warnings in String API
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-17
Avoid string allocations in AlphCompare
Bernhard Liebl
2017-10-08
[GDnative] Add string_name api
Emmanuel Leblond
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky