Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-20 | add template argument for size in StringBuffer | karroffel | |
Until now the pre-allocated array size was defined to be 64 without a way of adjusting it from the calling side. This commit adds the size as a template parameter. | |||
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-11-25 | Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵ | Juan Linietsky | |
wrong function, leading to unnecesary copy on writes and reduced performance. | |||
2017-09-05 | Add StringBuffer class | Evgeny Zuev | |