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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-08-02
[TextServer] Implement ICU/UAX 31 based `is_valid_identifier` function.
bruvzg
2022-08-01
File: Re-add support to skip CR (`\r`) in `File::get_as_text`
Rémi Verschelde
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-07
Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows fi...
bruvzg
2022-07-01
implement bone renamer in importer
Silc Renew
2022-06-29
Adding print_rich for printing with BBCode
Voylin
2022-06-12
Fix parameter name for String.left and String.right
Haoyu Qiu
2022-06-03
Fix `String.uri_encode` on Windows
Haoyu Qiu
2022-05-20
Add a new HashSet template
reduz
2022-05-20
Tweak 64-bit integer overflow message to mention that it's a signed type
Hugo Locurcio
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
Add dedicated macros for property name extraction
Haoyu Qiu
2022-05-17
Create onready variables when dropping nodes and holding Ctrl
Haoyu Qiu
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Add documentation comments for internationalization C++ macros
Hugo Locurcio
2022-05-12
Add a new HashMap implementation
reduz
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-01
Fix left aligned integer sign in string formatting
Haoyu Qiu
2022-04-27
Merge pull request #59979 from bruvzg/cpp_check2
Rémi Verschelde
2022-04-25
Implement Scene Unique Nodes
reduz
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-04-11
Merge pull request #60046 from Zylann/print_line_function
Rémi Verschelde
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-09
Changed print_line macro to a function
Marc Gilleron
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-28
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-17
Unify TextServer built-in module and GDExtension code.
bruvzg
2022-03-15
Improve `--debug-stringnames` to be more useful
Hugo Locurcio
2022-02-24
Optimize String concatenation and copy functions
Bartłomiej T. Listwon
2022-02-18
[Editor] Fix "en" editor translation detection.
bruvzg
2022-02-12
Use EditorFileDialog instead of FileDialog in the project manager
Hendrik Brucker
2022-02-10
Fix typos with codespell
Rémi Verschelde
2022-02-08
Merge pull request #57788 from reduz/describe-sname-usage
Rémi Verschelde
2022-02-08
Clarify SNAME usage
reduz
2022-02-08
[GDExtension] Add binds for missing methods, operators, and constants require...
bruvzg
2022-02-05
Merge pull request #57017 from godotengine/string-name-static-false-unclaimed
Rémi Verschelde
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
String: Add contains().
Anilforextra
2022-01-28
Merge pull request #57116 from bruvzg/win_net_share
Rémi Verschelde
2022-01-27
Merge pull request #57281 from Rubonnek/rename-subsequence
Rémi Verschelde
2022-01-26
Rename String::is_subsequence_ofi to String::is_subsequence_ofn
Wilson E. Alvarez
2022-01-24
Fix translation with multiple sources for the same language.
bruvzg
2022-01-24
[Windows] Add support for handling network share paths.
bruvzg
2022-01-20
Fix false reporting unclaimed StringName at exit due to static refs
Ignacio Roldán Etcheverry
2022-01-20
Rename or refactor macros to avoid leading underscores
Omar Polo
2022-01-19
Fix locale always selecting translation instead of "en", when no match found.
bruvzg
2022-01-18
Improve locale detection.
bruvzg
2022-01-15
Replace String::num_real code with a wrapper around String::num
Aaron Franke
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
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