Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-10 | [Font] Add an import option to pre-render all glyphs required for the ↵ | bruvzg | |
translation. | |||
2022-10-31 | Merge pull request #67931 from bruvzg/locale_no_def | Rémi Verschelde | |
Do not auto add default script and country codes to the locale. | |||
2022-10-27 | Do not auto add default script and country codes to the locale. | bruvzg | |
2022-10-18 | Unify usage of GLOBAL/EDITOR_GET | kobewi | |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-08-24 | Replace Array return types with TypedArray 3 | kobewi | |
2022-08-08 | Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript | Yuri Sizov | |
2022-05-19 | Use range iterators for RBSet in most cases | Aaron Record | |
2022-05-16 | Replace most uses of Map by HashMap | reduz | |
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated! | |||
2022-04-06 | Fix some issues found by cppcheck. | bruvzg | |
2022-02-18 | [Editor] Fix "en" editor translation detection. | bruvzg | |
2022-02-12 | Use EditorFileDialog instead of FileDialog in the project manager | Hendrik Brucker | |
2022-02-08 | [GDExtension] Add binds for missing methods, operators, and constants ↵ | bruvzg | |
required for GDExtension TextServer implementation. | |||
2022-02-04 | Cleanup and move char functions to the `char_utils.h` header. | bruvzg | |
2022-01-24 | Fix translation with multiple sources for the same language. | bruvzg | |
Remove unnecessary locale length checks. Add "C" -> "en" locale remap. | |||
2022-01-19 | Fix locale always selecting translation instead of "en", when no match found. | bruvzg | |
2022-01-18 | Improve locale detection. | bruvzg | |
Use separate language, script and country lists. Add locale selection dialog and property hint. | |||
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2021-12-10 | Added check to get_all_locales to avoid adding duplicate locales to array | raphaelazev | |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke | |
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings | |||
2021-11-03 | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` | Hugo Locurcio | |
This is consistent with other constants that include `NO`, such as `PROPERTY_HINT_COLOR_NO_ALPHA`. | |||
2021-10-28 | clang-format: Disable alignment of operands, too unreliable | Rémi Verschelde | |
Sets `AlignOperands` to `DontAlign`. `clang-format` developers seem to mostly care about space-based indentation and every other version of clang-format breaks the bad mismatch of tabs and spaces that it seems to use for operand alignment. So it's better without, so that it respects our two-tabs `ContinuationIndentWidth`. | |||
2021-10-05 | Merge pull request #53225 from aaronfranke/c-locale | Rémi Verschelde | |
2021-10-04 | GDScript completion: Handle quote style ad-hoc to remove editor dependency | Rémi Verschelde | |
`core` and `scene` shouldn't depend on `editor`, so they can't query this style setting in `get_argument_options`. But we can handle it after the fact in GDScript's completion code. Also cleans up a couple extra unused invalid includes in `core`. | |||
2021-09-30 | Use range iterators for `Map` | Lightning_A | |
2021-09-29 | Add locale rename for the "C" locale | Aaron Franke | |
2021-09-29 | Implement override of get_message and get_plural_message | O01eg | |
2021-08-08 | Merge pull request #51395 from angad-k/pseudolocalization-squashed | Rémi Verschelde | |
Add pseudolocalization to Godot. (GSoC'21) | |||
2021-08-08 | add pseudolocalization to Godot | Angad Kambli | |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde | |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke | |
2021-07-16 | Fix missing locale names | Haoyu Qiu | |
2021-04-26 | Remove uses of `auto` for better readability and online code reviews | Hugo Locurcio | |
The current code style guidelines forbid the use of `auto`. Some uses of `auto` are still present, such as in UWP code (which can't be currently tested) and macros (where removing `auto` isn't easy). | |||
2021-03-22 | Merge pull request #34587 from ↵ | Rémi Verschelde | |
YeldhamDev/translation_resource_notification_removal Remove translation change notification when setting the locale of a Translation resource | |||
2021-02-24 | Merge pull request #46195 from AndyBarcia/FixLanguageCodesIncosistencies | Rémi Verschelde | |
Fix some inconsistent ISO-639 language codes | |||
2021-02-18 | Fixes some inconsistent ISO-639 language codes | andybarcia | |
And also adds tmz (Central Atlas Tamazight) as a language | |||
2021-02-18 | Reorganize Project Settings | reduz | |
-Advanced Settings toggle also hides advanced properties when disabled -Simplified Advanced Bar (errors were just plain redundant) -Reorganized rendering quality settings. -Reorganized miscelaneous settings for clean up. | |||
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆 | |||
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal | |
2020-11-26 | [Complex Text Layouts] Refactor Font class, default themes and controls to ↵ | bruvzg | |
use Text Server interface. Implement interface mirroring. Add TextLine and TextParagraph classes. Handle UTF-16 input on macOS and Windows. | |||
2020-11-08 | Make translation change notification when setting the locale of a ↵ | Michael Alexsander | |
Translation resource only happen when loaded in the server | |||
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz | |
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code |