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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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string
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translation.cpp
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Author
2021-10-05
Merge pull request #53225 from aaronfranke/c-locale
Rémi Verschelde
2021-10-04
GDScript completion: Handle quote style ad-hoc to remove editor dependency
Rémi Verschelde
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-29
Add locale rename for the "C" locale
Aaron Franke
2021-09-29
Implement override of get_message and get_plural_message
O01eg
2021-08-08
Merge pull request #51395 from angad-k/pseudolocalization-squashed
Rémi Verschelde
2021-08-08
add pseudolocalization to Godot
Angad Kambli
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-16
Fix missing locale names
Haoyu Qiu
2021-04-26
Remove uses of `auto` for better readability and online code reviews
Hugo Locurcio
2021-03-22
Merge pull request #34587 from YeldhamDev/translation_resource_notification_r...
Rémi Verschelde
2021-02-24
Merge pull request #46195 from AndyBarcia/FixLanguageCodesIncosistencies
Rémi Verschelde
2021-02-18
Fixes some inconsistent ISO-639 language codes
andybarcia
2021-02-18
Reorganize Project Settings
reduz
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-08
Make translation change notification when setting the locale of a Translation...
Michael Alexsander
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz