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path: root/core/script_debugger_remote.h
AgeCommit message (Expand)Author
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-21Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli
2019-10-23Implement game camera overrideErik
2019-09-05Merge pull request #31870 from JFonS/add_network_profilerFabio Alessandrelli
2019-09-05Add network profilerjfons
2019-09-03Adds skip-breakpoints featureiwek7
2019-07-31Cap the number of warnings/errors per second rather than per frameHugo Locurcio
2019-03-20Revert accidental commitsPedro J. Estébanez
2019-03-20Create live view dock [wip]Pedro J. Estébanez
2019-02-23Make allowed pid for window takeover happen immediately, fixes #21431Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-05-28Fix debugger focus stealingPedro J. Estébanez
2018-02-22Save runtime node as scene from the remote scene tree.geequlim
2018-01-09Mono: Implement stack info for errors and exceptionsIgnacio Etcheverry
2018-01-07Merge pull request #15297 from poke1024/runner-limit-errsRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-03Limit number of errors and messages sent by runnerBernhard Liebl
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-16Add print_error function, akin to print_lineGeorge Marques
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-18-Properly check limits to objects sent (regarding to size), fixes #9034Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-01Ability to reload scripts on running gameJuan Linietsky
2016-05-22Real-Time Remote Inspector supportJuan Linietsky
2016-05-21First version of ProfilerJuan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-10-21-Ability to debug video memory usageJuan Linietsky
2015-08-04error debuggerJuan Linietsky
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky