Age | Commit message (Expand) | Author |
2019-02-23 | Make allowed pid for window takeover happen immediately, fixes #21431 | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-21 | Ensure array and dict editors show edited object IDs, fixes #20225 | Juan Linietsky |
2018-10-25 | Merge pull request #22779 from Superwaitsum/LimitSettings | Rémi Verschelde |
2018-10-24 | Add some limits on the Editor Settings | Superwaitsum |
2018-10-04 | Cleaned up/Fixed some bugs in the remote inspector code. | DualMatrix |
2018-09-29 | Fix warning about functions defined but not used [-Wunused-function] | Rémi Verschelde |
2018-09-28 | Fix warnings about wrong member initialization order [-Wreorder] | Rémi Verschelde |
2018-09-19 | Fixed error spam in remote debugger | DualMatrix |
2018-09-13 | Less verbose ScriptDebugger, message on connect. | Fabio Alessandrelli |
2018-09-12 | Unify StreamPeerTCP/TCP_Server with NetSocket API | Fabio Alessandrelli |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-08 | Fixed error spam when inspecting remote tree | DualMatrix |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-07-05 | Merge pull request #19229 from RandomShaper/fix-focus-steal | Max Hilbrunner |
2018-05-28 | Fix debugger focus stealing | Pedro J. Estébanez |
2018-05-28 | Revert "Make the performance reporting update frequency customizable" | Juan Linietsky |
2018-05-28 | Merge pull request #18410 from GodotExplorer/debugger-inherited-variables | Rémi Verschelde |
2018-05-18 | Make the performance reporting update frequency customizable | Hugo Locurcio |
2018-05-07 | Merge pull request #16893 from GodotExplorer/debugger-improvement-3 | Juan Linietsky |
2018-04-29 | Send inherited variables and constants from remote debugger | Geequlim |
2018-02-22 | Save runtime node as scene from the remote scene tree. | geequlim |
2018-02-21 | Fix typos with codespell | luz.paz |
2018-01-23 | Remote debugger send the real instance of WeakRef referenced to | Geequlim |
2018-01-09 | Mono: Implement stack info for errors and exceptions | Ignacio Etcheverry |
2018-01-07 | Merge pull request #15297 from poke1024/runner-limit-errs | Rémi Verschelde |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-03 | Limit number of errors and messages sent by runner | Bernhard Liebl |
2018-01-03 | Fix crash while the debugger encode a freed object. | Geequlim |
2018-01-02 | Merge pull request #14916 from poke1024/reduce-startup-time | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-22 | Ramp up remote debugger wait time | poke1024 |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-11-25 | Made Vector::ptrw explicit for writing, compiler was sometimes using the wron... | Juan Linietsky |
2017-11-20 | Merge pull request #11940 from GodotExplorer/debugger | Rémi Verschelde |
2017-11-17 | Move the remote scene tree to the scene tree dock. | Geequlim |
2017-11-17 | Send script members, contants and globals to debugger | geequlim |
2017-11-16 | Add print_error function, akin to print_line | George Marques |
2017-11-14 | Move singleton management from ProjectSettings to Engine | Leon Krause |
2017-10-16 | Fix formatting of debug log overflow | Pedro J. Estébanez |
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania |
2017-09-08 | Fix unused variable warnings | Hein-Pieter van Braam |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-20 | simplify the way window is allowed to steal focus, no longer relying on proje... | Juan Linietsky |
2017-08-18 | -Properly check limits to objects sent (regarding to size), fixes #9034 | Juan Linietsky |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg |
2017-08-08 | Moved member variables from constructor to initialization list | Wilson E. Alvarez |
2017-08-08 | Set some reasonable limits for sending information to the debugger, closes #5848 | Juan Linietsky |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia |