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path: root/core/script_debugger_remote.cpp
AgeCommit message (Expand)Author
2017-01-14removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky
2017-01-13Created new Engine singleton, and moved engine related OS functions to it.Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-10-03Merge pull request #6479 from RandomShaper/improve-debug-focusRémi Verschelde
2016-09-14Improve debug focus behaviorPedro J. Estébanez
2016-09-06Show object string cast instead of object id in debuggersupaiku
2016-06-01Ability to reload scripts on running gameJuan Linietsky
2016-05-22Real-Time Remote Inspector supportJuan Linietsky
2016-05-21First version of ProfilerJuan Linietsky
2016-01-02-Restore mouse on X11 when debugger break happens, closes #2232Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-10-21-Ability to debug video memory usageJuan Linietsky
2015-08-06-Merged the file server with the live editing and remote debugJuan Linietsky
2015-08-04more debugger fixesJuan Linietsky
2015-08-04error debuggerJuan Linietsky
2015-08-02live debug fixesJuan Linietsky
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-13-fixed export templates not loading/exporting on WindowsJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky