Age | Commit message (Expand) | Author |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-07-24 | reduce clang warning spam | karroffel |
2018-02-01 | Fix inconsistencies and typos in argument names | Paolo Perkovic |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-09-27 | Build MSVC safe_refcount in a separate compilation unit | Hein-Pieter van Braam |
2017-09-25 | Allow inlining of all parts of safe_refcount | Hein-Pieter van Braam |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-07-25 | Improve/add atomics | Pedro J. Estébanez |
2017-07-23 | UWP: Fix build issue caused by atomic operations | George Marques |
2017-07-22 | Fix atomic operations in NO_THREADS builds | L. Krause |
2017-07-17 | Implement add & subtract atomics | Pedro J. Estébanez |
2017-07-11 | Add atomics for 64-bit integers | Pedro J. Estébanez |
2017-07-11 | Revert "Improve reliability of memory stats" | Rémi Verschelde |
2017-06-22 | Add atomics for 64-bit integers | Pedro J. Estébanez |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-01 | Enable WebGL2 in web export, start fixing build | eska |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-06 | -Changed memory functions, Memory::alloc_static*, simplified them, made them ... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |