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path: root/core/resource.cpp
AgeCommit message (Expand)Author
2017-01-11Type renames:Juan Linietsky
2017-01-10Groundbreaking!! Godot resources can now be flagged to be local to the scene ...Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-07-17Remove some noisy debug printsRémi Verschelde
2016-06-27Make most resources (save for packedscenes and scripts) reload if they change...Juan Linietsky
2016-06-03Expose ResourceImportMetadata::set_source_md5 for scriptGeequlim
2016-05-27Changed import workflowJuan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-02-10Added the default arguments to the binding for ResourceImportMetadata::add_so...Jeffrey Steward
2014-06-30fixed bug where resource path is properly exportedJuan Linietsky
2014-06-27Misc FixesJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky