Age | Commit message (Expand) | Author |
---|---|---|
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-07-17 | Remove some noisy debug prints | Rémi Verschelde |
2016-06-27 | Make most resources (save for packedscenes and scripts) reload if they change... | Juan Linietsky |
2016-06-03 | Expose ResourceImportMetadata::set_source_md5 for script | Geequlim |
2016-05-27 | Changed import workflow | Juan Linietsky |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde |
2015-06-22 | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-02-10 | Added the default arguments to the binding for ResourceImportMetadata::add_so... | Jeffrey Steward |
2014-06-30 | fixed bug where resource path is properly exported | Juan Linietsky |
2014-06-27 | Misc Fixes | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |