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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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reference.h
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Author
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-26
Remove friend reference to non-existing class RefBase
Dominik 'dreamsComeTrue' Jasiński
2020-02-19
Fix Ref(Variant) constructor to properly check the object type
George Marques
2020-02-15
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-04
make core/Reference thread safe
huisedenanhai
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-04-27
C#: Generate the correct integer and floating point types
Ignacio Etcheverry
2019-04-19
Added ability for multiple images to be imported as an atlas
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-21
== and != operators for Ref<T> / T*
Marcin Zawiejski
2018-03-22
Fix several in-class initialization clang warning
Marcelo Fernandez
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-14
Construct Variants from Reference properly in GDNative
Ruslan Mustakov
2017-09-02
Fix use of unitialized variables
Hein-Pieter van Braam
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-23
Changed MethodBind API to request information from methods. It's much claner ...
Juan Linietsky
2017-08-20
Fixes Ref's GetTypeInfo missing with ptrcall disabled
Ignacio Etcheverry
2017-08-10
Improves method bind detection of signature types
Ignacio Etcheverry
2017-07-28
Fix passing Refs via ptrcall
Ruslan Mustakov
2017-06-20
fixed ptrcall cast for const Ref<T>
Karroffel
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-16
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-06-24
changed way to return reference
Juan Linietsky
2016-06-22
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-06-14
missing changes
Juan Linietsky
2015-04-18
-Fixed post-import script-reload buf, fixes #1683
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky