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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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path_remap.cpp
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Author
2017-01-25
Removed import/export system, will start new one from scratch.
Juan Linietsky
2017-01-16
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-14
no more errors related to missing GlobalConfig::Get (or so I hope)
Juan Linietsky
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-11
Type renames:
Juan Linietsky
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-06-29
Do a second stage remap, so it considers translation first, atlas second, clo...
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky