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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-01-18
Replace use of `OS::set_exit_code()` by `SceneTree::quit()` in `EditorNode`
Emmanuel Leblond
2022-01-17
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-12
Merge pull request #56492 from akien-mga/remove-author-docstrings
Rémi Verschelde
2022-01-06
Fix multiple missing UTF-8 decoding.
bruvzg
2022-01-04
Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-19
[HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer.
Fabio Alessandrelli
2021-11-19
Merge pull request #54499 from Faless/threads/4.x_work_pool_default
Rémi Verschelde
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-02
[OS] Add ThreadWorkPool default size to OS.
Fabio Alessandrelli
2021-11-01
Add support for PowerPC family
Daniel Kolesa
2021-11-01
[macOS] Add `create_instance` function to spawn editor copies.
bruvzg
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-28
Update Time documentation
Aaron Franke
2021-10-22
Add support for the RISC-V architecture
Aaron Franke
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-10-14
Implement toast notifications in the editor
Gilles Roudière
2021-10-04
GDScript completion: Handle quote style ad-hoc to remove editor dependency
Rémi Verschelde
2021-09-30
Merge pull request #48685 from bruvzg/bundle_icon_4
Rémi Verschelde
2021-09-29
Fix Platform Thread Override
Lucy
2021-09-16
Merge pull request #52734 from lucypero/thread_override_master
Rémi Verschelde
2021-09-16
Allow for platform Thread implementation override
Lucy
2021-09-16
Implement `OS::get_locale_language()` helper method
Rémi Verschelde
2021-09-15
--single-window is passed through project manager.
Jacob Edie
2021-08-31
Make platform feature tag names lowercase
Hugo Locurcio
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-08-13
Refactors the memnew_placement.
AndreaCatania
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-06
OS: Fix used resource debug prints
Rémi Verschelde
2021-08-03
[Headless] Add --headless switch (no rendering, no audio).
Fabio Alessandrelli
2021-07-26
Use doubles for time everywhere in Timer/SceneTree
Aaron Franke
2021-07-25
Fix various typos with codespell
luz paz
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-13
Merge pull request #50304 from timothyqiu/memfree-param
Rémi Verschelde
2021-07-09
Fix memfree parameter name
Haoyu Qiu
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-12
Merge pull request #49123 from aaronfranke/it-is-time
Rémi Verschelde
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
Add Time singleton
Aaron Franke
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-10
Add OS.get_external_data_dir() to get Android external directory
Marcel Admiraal
2021-06-07
FileAccess: Don't err in `store_buffer` with buffer of size 0
Rémi Verschelde
2021-06-03
Merge pull request #48889 from Calinou/file-rename-endian-swap
Rémi Verschelde
2021-05-25
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-22
Add symlink API to the DirAccess (on macOS and Linux).
bruvzg
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