Age | Commit message (Expand) | Author |
2015-11-18 | Merge pull request #2707 from akien-mga/master | Juan Linietsky |
2015-11-10 | Display error type (error, warning, script error) in OS::print_error | Rémi Verschelde |
2015-11-01 | Cosmetic fixes to SCons buildsystem | Rémi Verschelde |
2015-10-13 | -A little More control about pixel snapping in 2D | Juan Linietsky |
2015-09-24 | Added ability to set custom mouse cursors. Not hardware accelerated yet. | Juan Linietsky |
2015-08-30 | new editor settings customization of where to run the game from the editor | Juan Linietsky |
2015-08-29 | -display/emulate_touchscreen now really emulates a touchscreen | Juan Linietsky |
2015-08-06 | Add OS.get_system_time_msec | Maximillian |
2015-06-23 | Added helper methods to InputEvent | Jaguar |
2015-06-12 | some optimizations in godot memory handling | Juan Linietsky |
2015-06-06 | Add OS.get_time_zone_info function | est31 |
2015-06-06 | Add utc param to get_time and get_date methods | est31 |
2015-05-25 | improved animation editor | Juan Linietsky |
2015-05-19 | more fixes | Juan Linietsky |
2015-05-01 | -Fixed android export options (screen sizes, orientation should work) | Juan Linietsky |
2015-05-01 | -removed get_mouse_pos from Input, as it only caused problems | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-04-12 | -Changed bootsplash option to use a file, fixes #1539 | Juan Linietsky |
2015-04-12 | improved save path error messages for scene, textures and audio, fixes #1514 | Juan Linietsky |
2015-03-22 | fixes to new window management API | Juan Linietsky |
2015-03-22 | Merge pull request #1487 from hurikhan/x11-window-management | Juan Linietsky |
2015-03-21 | New option to show/hide hidden files | rollenrolm |
2015-02-15 | Renamed EXPERIMENTAL_WM_API to NEW_WM_API | hurikhan |
2015-01-20 | Merge remote-tracking branch 'upstream/master' into x11-window-management | hurikhan |
2015-01-20 | Add InputEvent::ACTION get/set support for variant | sanikoyes |
2015-01-17 | added the following methods: | hurikhan |
2015-01-15 | WIP -- set_resizable() + is_resizable added | hurikhan |
2015-01-14 | get_screen() + set_screen() added | hurikhan |
2015-01-13 | get_screen_position() added | hurikhan |
2015-01-13 | introduced the scons experimental_wm_api switch: | hurikhan |
2015-01-11 | get_screen_size() added | hurikhan |
2015-01-11 | get_screen_count() added | hurikhan |
2015-01-11 | get_window_size() + set_window_size() added | hurikhan |
2015-01-11 | get_window_position() + set_window_position() added | hurikhan |
2015-01-11 | First attempt of restoring the window at the old position | hurikhan |
2015-01-10 | API change to set_fullscreen(enabled,screen) | hurikhan |
2015-01-10 | x11-fullscreen support through GDScript( OS.set_fullscreen(bool) ) | hurikhan |
2015-01-04 | -attempt to be friendlier on non english keyboards | Juan Linietsky |
2015-01-04 | -WIP to add proper key swapping according to keyboard layout | Juan Linietsky |
2015-01-03 | -added new code completion guess locations, closes #1032 | Juan Linietsky |
2014-12-02 | -Ability to ask for documents/pictures/etc system dirs. | Juan Linietsky |
2014-11-17 | NavMesh | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-09-21 | Fixed too many little issues, check the issues closed today. | Juan Linietsky |
2014-09-19 | - more fixes on #672 on windows | Juan Linietsky |
2014-09-19 | Fixing Issues... | Juan Linietsky |
2014-08-01 | Small Issues & Maintenance | Juan Linietsky |
2014-05-25 | Add DirAccess:dir_exist api | marynate |
2014-05-24 | Making Godot Easier to Use.. | Juan Linietsky |
2014-05-14 | A bit of everything: | Juan Linietsky |