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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-10-05
Merge pull request #64819 from RandomShaper/enhance_thread_funcs
Rémi Verschelde
2022-10-04
Enhance portability of threading
Pedro J. Estébanez
2022-10-03
Rename `Engine.target_fps` and associated project setting to `max_fps`
Hugo Locurcio
2022-10-03
Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
2022-09-23
SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` defines
Rémi Verschelde
2022-09-20
Merge pull request #65541 from clayjohn/renderer-setting
Rémi Verschelde
2022-09-19
Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-16
Add get_distribution_name() and get_version() to OS
MJacred
2022-09-10
Fixes #65377: get_datetime_* functions can return wrong values
James
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-08-29
Merge pull request #65031 from akien-mga/os-drop-obsolete-resource-debugging
Rémi Verschelde
2022-08-29
Drop obsolete resource usage debug methods from OS class
Rémi Verschelde
2022-08-29
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-25
Merge pull request #58530 from Calinou/os-remove-dump-memory-to-file
Rémi Verschelde
2022-08-23
Merge pull request #59779 from rainerdeyke/constexpr-operators
JFonS
2022-08-19
Overhaul CLI argument forwarding to processes started by the editor
Pedro J. Estébanez
2022-08-18
Remove unimplemented `OS.dump_memory_to_file()` method
Hugo Locurcio
2022-08-04
[Core] Use std type traits to check operations triviality.
Fabio Alessandrelli
2022-08-01
Add support for command-line user arguments.
Juan Linietsky
2022-07-27
HTML5: Add support for `Input.vibrate_handheld()`
pattlebass
2022-07-26
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
bruvzg
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-21
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-07
[macOS] Improve file association handling, and allow URL schema handling.
bruvzg
2022-06-29
Adding print_rich for printing with BBCode
Voylin
2022-06-21
Merge pull request #62122 from reduz/implement-movie-writer
Rémi Verschelde
2022-06-21
Implement Running Godot as Movie Writer
reduz
2022-06-16
Adding function key support from F17 to F35
gregcsokas
2022-06-06
Improve architectures in OS::has_feature and make them work on MSVC
Aaron Franke
2022-05-12
Merge pull request #60643 from clayjohn/GLES3-3D
Rémi Verschelde
2022-05-12
Basic 3D rendering
clayjohn
2022-05-12
Add a new HashMap implementation
reduz
2022-05-05
Fix inconsistent naming in Time
Nicholas Huelin
2022-05-03
Add OS::is_process_running function.
mdavisprog
2022-05-03
Merge pull request #60601 from touilleMan/gdextension_get_library_path
Rémi Verschelde
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-29
Add GDNativeInterface::get_library_path to GDExtension
Emmanuel Leblond
2022-04-27
Merge pull request #56093 from bruvzg/pck_section_load
Rémi Verschelde
2022-04-27
Merge pull request #59979 from bruvzg/cpp_check2
Rémi Verschelde
2022-04-20
Improve embedded PCK loading and exporting.
bruvzg
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-04-17
Proper validation of negative values in datetime strings and datetime dicts
laws65
2022-04-15
Quick fix: Crash when parsing invalid datetime string #60189
Oğuzhan Eroğlu
2022-04-13
validate input in Time.get_datetime_string_from_dict()
RedHeadphone
2022-04-12
Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
Fixed indents
Rainer Deyke
2022-04-04
Fixed unsafe casts
Rainer Deyke
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