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AgeCommit message (Expand)Author
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-08-12InputEventJoypadMotion: Add missing is_pressed() method.Andreas Haas
2017-08-11Merge pull request #10142 from bruvzg/3.0-osx-imeRémi Verschelde
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-09Implement NSTextInputClient protocol for IMEbruvzg
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-06Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov
2017-08-01Use atomics for memory use trackingPedro J. Estébanez
2017-07-30Style: Apply clang-format on all filesRémi Verschelde
2017-07-27added an optional parameter to OS symbol lookupKarroffel
2017-07-27Merge pull request #9872 from bruvzg/3.0-num-enter-fixRémi Verschelde
2017-07-26Merge pull request #9720 from endragor/stack-bottomThomas Herzog
2017-07-26Remove duplicate keycode constant for Numpad Enter key.bruvzg
2017-07-25Fix cvs files freezing the editor when a double quote is not closedMarcelo Fernandez
2017-07-25Add a way to retrieve stack bottom of the main threadRuslan Mustakov
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-19Add object type hint for docsPoommetee Ketson
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-07-11IME window follow the input cursor.geequlim
2017-06-24Make the InputEvent device property get savedBojidar Marinov
2017-06-22Fix shortcuts, make them visible again and work.Juan Linietsky
2017-06-08Merge pull request #9002 from Hinsbart/key_action_matchRémi Verschelde
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-06-01fixed PowerState enum castKarroffel
2017-05-30InputEvent: Restore old behaviour for matching key events to actions.Andreas Haas
2017-05-28-Added .hdr format supportJuan Linietsky
2017-05-27Fix InputEvent actions.Andreas Haas
2017-05-25Fix virtual methods in InputEventKey.Andreas Haas
2017-05-25Merge pull request #8898 from vnen/screentouch-struct-classRémi Verschelde
2017-05-24Change InputEventScreenTouch from struct to classGeorge Marques
2017-05-24Fix 2D-editor mouse wheel zoom (x11).Martin Capitanio
2017-05-23-Fix the "set_val" call deferred, it was the only one.. closes #8742Juan Linietsky
2017-05-23fixed crash on code that checks InputEventJuan Linietsky
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-05-07Implemented scrolling factor for smooth trackpad scrollingtoger5
2017-04-28Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde
2017-04-17Fix PRNG randomization.Ferenc Arn
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-03added dlscript moduleKarroffel
2017-03-29Added methods for opening dynamic libraries to OSKarroffel
2017-03-24Merge pull request #8133 from Hinsbart/joy_constantsRémi Verschelde
2017-03-24Input: Refactor JOY_* constants.Andreas Haas
2017-03-22Implement warped mouse panning for 2D & 3D editorsPedro J. Estébanez
2017-03-19Input: bind parse_input_event()Andreas Haas
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-03-04Add API to access battery power stateJulian Murgia
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky