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2016-10-03Merge pull request #6479 from RandomShaper/improve-debug-focusRémi Verschelde
Improve debug focus behavior
2016-09-26Code completion for is_action_just_{pressed, released}Andreas Haas
fixes #6621
2016-09-26Merge pull request #6568 from Hinsbart/joy_namesRémi Verschelde
Add functions to get readable names for joystick events
2016-09-20Add function to get readable names for joystick eventsAndreas Haas
Closes #6476
2016-09-15Fix input action pressed state not changing for quick joystick movements.Andreas Haas
fixes #6488 Also removes a bunch of dead code related to checking if a joystick axis is pressed.
2016-09-14Improve debug focus behaviorPedro J. Estébanez
Fix focusing debugged game on Windows Add re-focusing editor on continue
2016-09-02InputEvent: Fix event comparisons when type is NONERémi Verschelde
Was a regression from 2e5a4cb5ca33576ea81601f949b2e633ff92213c. Fixes #6376.
2016-09-01-Modified Input and added is_action_just_pressed() as well as ↵Juan Linietsky
is_action_just_released()
2016-08-28Show last added action on Input Map and implement InputEvent "=="volzhs
2016-08-07Automatically turn on process callbacks if relevant callbacks in node existsJuan Linietsky
2016-08-07-Added yield nodes to visual scriptJuan Linietsky
-Added input selection nodes to visual script -Added script create icon for those who miss it, will only appear when it can be used.
2016-07-22Merge pull request #5847 from 29jm/patch-3Rémi Verschelde
Expose virtual keyboard functions to GDScript
2016-07-21Expose virtual keyboard functions to GDScriptJohan Manuel
2016-07-21Merge pull request #5560 from vnen/os-request-attentionRémi Verschelde
Add OS.request_attention() for Windows
2016-07-18Merge pull request #5709 from akien-mga/pr-get-engine-versionRémi Verschelde
OS: Add get_engine_version method
2016-07-18OS: Add get_engine_version methodRémi Verschelde
Fixes #5693.
2016-07-16Added gyroscope support to Godot and AndroidJamil Halabi
2016-07-05Add OS.request_attention() for WindowsGeorge Marques
2016-07-05Input: add get_connected_joysticks() method.Andreas Haas
fixes #5465
2016-06-27Properly deliver localized coordinates when passing gui events through ↵Juan Linietsky
parents, closes #4215
2016-06-25Added function to notify ScriptLanguage when a thread is created/freed, ↵Juan Linietsky
allows scripts to allocate a stack there via TLS
2016-06-21Set default duration parameter of joystick vibration to 0.Andreas Haas
2016-06-18Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872Juan Linietsky
2016-06-17Add sha256 to String and File/FileAccess.Bojidar Marinov
Probably does #4166
2016-06-15Add joystick vibration support on Linux (#5043)Wilhem Barbier
2016-06-13-Add visible IO errors when closing a file fails due to it being locked ↵Juan Linietsky
(most likely on windows), closes #4760
2016-06-05vsync supportJuan Linietsky
-works on windows -may not work on X11, if so please fix -OSX does not seem to support disabling vsync
2016-06-03change invalid characters when get user data dir on Windows & Unixvolzhs
Can't create user data folder when project name has ``\ / : * ? " < > |`` characters on OS_Windows & OS_Unix. So, change it to ``-`` to be able to make folder. fixes #4928 and it's altanative to #4986.
2016-05-30-Some fixes to OSX retina scaling for window functionsJuan Linietsky
-Implemented HiDPI detection and support for Godot Editor!
2016-05-29DPI Detection supportJuan Linietsky
Windows only for now. Many builds may break (older visual studio, mingw32)
2016-05-29Merge pull request #4845 from vnen/pr-magnetometerRémi Verschelde
Add magnetometer sensor support for Android
2016-05-27Add magnetometer sensor support for Androidfluffrabbit
2016-05-27Changed import workflowJuan Linietsky
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types
2016-05-27Add spaces to macros in memory.h to make C++11 compilers happyGeequlim
2016-04-16Fix File.get_csv_line not including quoted newlines in the outputBojidar Marinov
Close #1232
2016-03-13Fixes the month consistency issue in enums and get_date etcKyle Luce
- Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025
2016-03-12Borderless window support for the Win32 build. Default window position is ↵Saracen
now also centred.
2016-03-09remove trailing whitespaceHubert Jarosz
2016-02-19better array alignmentAriel Manzur
2016-02-19fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs ↵Ariel Manzur
testing
2016-02-19Reject any native video player calls on iOS that point to files within .pck ↵Aren Villanueva
archives. Fix the paths for both res:// and user:// specified video files.
2016-02-17Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACTRémi Verschelde
The former name was incorrect in English, though for us latin lovers it's an understandable mistake. Second part of and closes #3626.
2016-02-10doc: use correct identifier for InputEventJoystick{Motion, Button}hondres
2016-02-04support horizontal mouse wheel, use in text editorhondres
2016-02-03Merge pull request #3493 from Hinsbart/wm_classRémi Verschelde
x11: use different strings for WM_CLASS depending on context
2016-02-03Merge pull request #3502 from trtstm/csvRémi Verschelde
Added delimiter to File.get_csv_line
2016-02-03Merge pull request #3538 from Hinsbart/tempRémi Verschelde
remove pc_joystick_map.h
2016-02-02-Correctly flip BG texture if viewport is flipped, fixes #3507Juan Linietsky
2016-02-01remove pc_joystick_map.hhondres
2016-01-31thread renamingAriel Manzur