Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-03 | Merge pull request #6479 from RandomShaper/improve-debug-focus | Rémi Verschelde | |
Improve debug focus behavior | |||
2016-09-26 | Code completion for is_action_just_{pressed, released} | Andreas Haas | |
fixes #6621 | |||
2016-09-26 | Merge pull request #6568 from Hinsbart/joy_names | Rémi Verschelde | |
Add functions to get readable names for joystick events | |||
2016-09-20 | Add function to get readable names for joystick events | Andreas Haas | |
Closes #6476 | |||
2016-09-15 | Fix input action pressed state not changing for quick joystick movements. | Andreas Haas | |
fixes #6488 Also removes a bunch of dead code related to checking if a joystick axis is pressed. | |||
2016-09-14 | Improve debug focus behavior | Pedro J. Estébanez | |
Fix focusing debugged game on Windows Add re-focusing editor on continue | |||
2016-09-02 | InputEvent: Fix event comparisons when type is NONE | Rémi Verschelde | |
Was a regression from 2e5a4cb5ca33576ea81601f949b2e633ff92213c. Fixes #6376. | |||
2016-09-01 | -Modified Input and added is_action_just_pressed() as well as ↵ | Juan Linietsky | |
is_action_just_released() | |||
2016-08-28 | Show last added action on Input Map and implement InputEvent "==" | volzhs | |
2016-08-07 | Automatically turn on process callbacks if relevant callbacks in node exists | Juan Linietsky | |
2016-08-07 | -Added yield nodes to visual script | Juan Linietsky | |
-Added input selection nodes to visual script -Added script create icon for those who miss it, will only appear when it can be used. | |||
2016-07-22 | Merge pull request #5847 from 29jm/patch-3 | Rémi Verschelde | |
Expose virtual keyboard functions to GDScript | |||
2016-07-21 | Expose virtual keyboard functions to GDScript | Johan Manuel | |
2016-07-21 | Merge pull request #5560 from vnen/os-request-attention | Rémi Verschelde | |
Add OS.request_attention() for Windows | |||
2016-07-18 | Merge pull request #5709 from akien-mga/pr-get-engine-version | Rémi Verschelde | |
OS: Add get_engine_version method | |||
2016-07-18 | OS: Add get_engine_version method | Rémi Verschelde | |
Fixes #5693. | |||
2016-07-16 | Added gyroscope support to Godot and Android | Jamil Halabi | |
2016-07-05 | Add OS.request_attention() for Windows | George Marques | |
2016-07-05 | Input: add get_connected_joysticks() method. | Andreas Haas | |
fixes #5465 | |||
2016-06-27 | Properly deliver localized coordinates when passing gui events through ↵ | Juan Linietsky | |
parents, closes #4215 | |||
2016-06-25 | Added function to notify ScriptLanguage when a thread is created/freed, ↵ | Juan Linietsky | |
allows scripts to allocate a stack there via TLS | |||
2016-06-21 | Set default duration parameter of joystick vibration to 0. | Andreas Haas | |
2016-06-18 | Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872 | Juan Linietsky | |
2016-06-17 | Add sha256 to String and File/FileAccess. | Bojidar Marinov | |
Probably does #4166 | |||
2016-06-15 | Add joystick vibration support on Linux (#5043) | Wilhem Barbier | |
2016-06-13 | -Add visible IO errors when closing a file fails due to it being locked ↵ | Juan Linietsky | |
(most likely on windows), closes #4760 | |||
2016-06-05 | vsync support | Juan Linietsky | |
-works on windows -may not work on X11, if so please fix -OSX does not seem to support disabling vsync | |||
2016-06-03 | change invalid characters when get user data dir on Windows & Unix | volzhs | |
Can't create user data folder when project name has ``\ / : * ? " < > |`` characters on OS_Windows & OS_Unix. So, change it to ``-`` to be able to make folder. fixes #4928 and it's altanative to #4986. | |||
2016-05-30 | -Some fixes to OSX retina scaling for window functions | Juan Linietsky | |
-Implemented HiDPI detection and support for Godot Editor! | |||
2016-05-29 | DPI Detection support | Juan Linietsky | |
Windows only for now. Many builds may break (older visual studio, mingw32) | |||
2016-05-29 | Merge pull request #4845 from vnen/pr-magnetometer | Rémi Verschelde | |
Add magnetometer sensor support for Android | |||
2016-05-27 | Add magnetometer sensor support for Android | fluffrabbit | |
2016-05-27 | Changed import workflow | Juan Linietsky | |
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | |||
2016-05-27 | Add spaces to macros in memory.h to make C++11 compilers happy | Geequlim | |
2016-04-16 | Fix File.get_csv_line not including quoted newlines in the output | Bojidar Marinov | |
Close #1232 | |||
2016-03-13 | Fixes the month consistency issue in enums and get_date etc | Kyle Luce | |
- Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025 | |||
2016-03-12 | Borderless window support for the Win32 build. Default window position is ↵ | Saracen | |
now also centred. | |||
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-02-19 | better array alignment | Ariel Manzur | |
2016-02-19 | fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs ↵ | Ariel Manzur | |
testing | |||
2016-02-19 | Reject any native video player calls on iOS that point to files within .pck ↵ | Aren Villanueva | |
archives. Fix the paths for both res:// and user:// specified video files. | |||
2016-02-17 | Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT | Rémi Verschelde | |
The former name was incorrect in English, though for us latin lovers it's an understandable mistake. Second part of and closes #3626. | |||
2016-02-10 | doc: use correct identifier for InputEventJoystick{Motion, Button} | hondres | |
2016-02-04 | support horizontal mouse wheel, use in text editor | hondres | |
2016-02-03 | Merge pull request #3493 from Hinsbart/wm_class | Rémi Verschelde | |
x11: use different strings for WM_CLASS depending on context | |||
2016-02-03 | Merge pull request #3502 from trtstm/csv | Rémi Verschelde | |
Added delimiter to File.get_csv_line | |||
2016-02-03 | Merge pull request #3538 from Hinsbart/temp | Rémi Verschelde | |
remove pc_joystick_map.h | |||
2016-02-02 | -Correctly flip BG texture if viewport is flipped, fixes #3507 | Juan Linietsky | |
2016-02-01 | remove pc_joystick_map.h | hondres | |
2016-01-31 | thread renaming | Ariel Manzur | |