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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-04-12
Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
Fixed indents
Rainer Deyke
2022-04-04
Fixed unsafe casts
Rainer Deyke
2022-04-04
Made Key operators constexpr
Rainer Deyke
2022-03-26
Object: Remove unused category boilerplate
Rémi Verschelde
2022-03-18
Rename the "BackSpace" and "BackTab" key strings to "Backspace"/"Backtab"
Hugo Locurcio
2022-03-14
Include platform_config.h in thread.cpp and thread.h
Bartłomiej T. Listwon
2022-03-11
Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
Rémi Verschelde
2022-02-23
Add offset string from minutes conversion method to Time singleton
Aaron Franke
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-15
Add an `OS.get_processor_name()` method
Hugo Locurcio
2022-02-14
[OS/Crypto] Add get_entropy to OS.
Fabio Alessandrelli
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-18
Replace use of `OS::set_exit_code()` by `SceneTree::quit()` in `EditorNode`
Emmanuel Leblond
2022-01-17
Merge pull request #56012 from bruvzg/wt🤎4
Rémi Verschelde
2022-01-12
Merge pull request #56492 from akien-mga/remove-author-docstrings
Rémi Verschelde
2022-01-06
Fix multiple missing UTF-8 decoding.
bruvzg
2022-01-04
Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-18
[Windows] Improve console handling and execute/create_process.
bruvzg
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-19
[HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer.
Fabio Alessandrelli
2021-11-19
Merge pull request #54499 from Faless/threads/4.x_work_pool_default
Rémi Verschelde
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-02
[OS] Add ThreadWorkPool default size to OS.
Fabio Alessandrelli
2021-11-01
Add support for PowerPC family
Daniel Kolesa
2021-11-01
[macOS] Add `create_instance` function to spawn editor copies.
bruvzg
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-28
Update Time documentation
Aaron Franke
2021-10-22
Add support for the RISC-V architecture
Aaron Franke
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-10-14
Implement toast notifications in the editor
Gilles Roudière
2021-10-04
GDScript completion: Handle quote style ad-hoc to remove editor dependency
Rémi Verschelde
2021-09-30
Merge pull request #48685 from bruvzg/bundle_icon_4
Rémi Verschelde
2021-09-29
Fix Platform Thread Override
Lucy
2021-09-16
Merge pull request #52734 from lucypero/thread_override_master
Rémi Verschelde
2021-09-16
Allow for platform Thread implementation override
Lucy
2021-09-16
Implement `OS::get_locale_language()` helper method
Rémi Verschelde
2021-09-15
--single-window is passed through project manager.
Jacob Edie
2021-08-31
Make platform feature tag names lowercase
Hugo Locurcio
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-08-13
Refactors the memnew_placement.
AndreaCatania
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-06
OS: Fix used resource debug prints
Rémi Verschelde
2021-08-03
[Headless] Add --headless switch (no rendering, no audio).
Fabio Alessandrelli
2021-07-26
Use doubles for time everywhere in Timer/SceneTree
Aaron Franke
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