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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-08-31
Make platform feature tag names lowercase
Hugo Locurcio
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-08-13
Refactors the memnew_placement.
AndreaCatania
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-06
OS: Fix used resource debug prints
Rémi Verschelde
2021-08-03
[Headless] Add --headless switch (no rendering, no audio).
Fabio Alessandrelli
2021-07-26
Use doubles for time everywhere in Timer/SceneTree
Aaron Franke
2021-07-25
Fix various typos with codespell
luz paz
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-13
Merge pull request #50304 from timothyqiu/memfree-param
Rémi Verschelde
2021-07-09
Fix memfree parameter name
Haoyu Qiu
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-12
Merge pull request #49123 from aaronfranke/it-is-time
Rémi Verschelde
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
Add Time singleton
Aaron Franke
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-10
Add OS.get_external_data_dir() to get Android external directory
Marcel Admiraal
2021-06-07
FileAccess: Don't err in `store_buffer` with buffer of size 0
Rémi Verschelde
2021-06-03
Merge pull request #48889 from Calinou/file-rename-endian-swap
Rémi Verschelde
2021-05-25
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-22
Add symlink API to the DirAccess (on macOS and Linux).
bruvzg
2021-05-20
Rename File's `endian_swap` to `big_endian`
Hugo Locurcio
2021-05-17
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-17
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-06
Add flag to stop printing to stdout/stderr
George Marques
2021-03-26
Merge pull request #47163 from bruvzg/macos_sandbox_file_dialog
Rémi Verschelde
2021-03-23
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
bruvzg
2021-03-16
Allow nullptr with zero length in FileAccess get_buffer
Alex Hirsch
2021-03-14
Merge pull request #46810 from W4RH4WK/file-access-get-buffer-parameter-checks
Rémi Verschelde
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-03-09
Add parameter checkes to FileAccess get_buffer functions
Alex Hirsch
2021-03-09
Move caller_id init to Thread constructor to fix UWP build.
bruvzg
2021-03-07
Improve thread IDs to avoid collisions with threads not created by the Godot ...
bruvzg
2021-02-26
Fix thread_process_array when NO_THREADS.
Fabio Alessandrelli
2021-02-25
Merge pull request #45061 from razonixx/Add_warning_when_dir_is_inaccesible
Rémi Verschelde
2021-02-25
Add descriptive error message when trying to access a dir fails
Carlos Cabello
2021-02-25
Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>...
Emmanuel Leblond
2021-02-25
Fix Godot returned status code on unexpected error
Emmanuel Leblond
2021-02-25
Prevent thread wait on itself for finish
Pedro J. Estébanez
2021-02-18
Merge pull request #46131 from bruvzg/move_tablet_to_ds
Rémi Verschelde
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-19
Modernize RWLock
Pedro J. Estébanez
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