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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-01-31
Mono: Allow loading `mscorlib` from resources.
bruvzg
2018-01-24
- Improves portability in joystick buttons enum
Ariel Manzur
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Change OS::initialize signature to return Error (fix segfault on x11)
Emmanuel Leblond
2018-01-03
found via cppcheck:
firefly2442
2018-01-03
Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-27
Reimport now checks source path changes and imported files and their md5, fix...
Juan Linietsky
2017-12-26
Removed the InputEvent ID field, which was unused and can cause bugs.
Juan Linietsky
2017-12-24
-Removed OpenMP support, replaced by a custom class.
Juan Linietsky
2017-12-17
Add implementation for custom hardware cursor
Guilherme Silva
2017-12-17
Merge pull request #14635 from poke1024/getline
Rémi Verschelde
2017-12-16
Add epic hack so vsync can be toggled in run-time from script. Fixes #14458.
Juan Linietsky
2017-12-16
Faster FileAccess::get_line()
poke1024
2017-12-16
Remove get_stack_bottom
Ruslan Mustakov
2017-12-14
Fix type mismatch in OS::set_borderless_window
Rémi Verschelde
2017-12-14
-Add lightmapper
Juan Linietsky
2017-12-09
Fixes vsync setting ignored when using a separate thread for rendering
Stefano Bonicatti
2017-12-07
Style: Apply clang-format again on all files
Rémi Verschelde
2017-12-06
Fix Windows-to-Linux export error
Pedro J. Estébanez
2017-11-30
Changed the dynamic library open function to allow setting the path of the li...
Juan Linietsky
2017-11-26
Allow customizing user:// path (folder in OS::get_data_path())
Rémi Verschelde
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-24
Core: Bind InputEventGesture events.
Andreas Haas
2017-11-22
Modified low processor sleep to 8000 and made it customizable (should be cust...
Juan Linietsky
2017-11-21
Merge pull request #13130 from endragor/gdnative-android-export
Rémi Verschelde
2017-11-21
Merge pull request #11933 from cxong/master
Juan Linietsky
2017-11-21
Proper GDNative export on Android
Ruslan Mustakov
2017-11-21
Merge pull request #13133 from endragor/resurrect-file-logging
Rémi Verschelde
2017-11-21
Return and repair file logging
Ruslan Mustakov
2017-11-21
Native pan and zoom for macOS
Bernhard Liebl
2017-11-21
Allow configuring iOS export
Ruslan Mustakov
2017-11-20
Merge pull request #12387 from santouits/x1111
Rémi Verschelde
2017-11-20
Merge pull request #13006 from hoelzl/pr-placement-delete
Rémi Verschelde
2017-11-20
Pass engine name and version parts as proper strings
Rémi Verschelde
2017-11-19
Add placement deletes to avoid warnings on VC++
Matthias Hoelzl
2017-11-19
Add initial support for the XDG Base Directory spec
Rémi Verschelde
2017-11-17
Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-09
Remove get_default_video_mode definition on OSX/iOS
Rémi Verschelde
2017-11-09
Make video mode initialization more intuitive, fixes #12022
Juan Linietsky
2017-11-08
Increase joystick axis from 8 to 10
Bastiaan Olij
2017-10-30
Add Colemak keybindings to editor for osx
N0hbdy
2017-10-26
Fix x11 boot logo position in fullscreen and in maximized
santouits
2017-10-23
move button/joy constants to enums
jagt
2017-10-22
Bind MainLoop.notif_wm_go_back_request
Poommetee Ketson
2017-10-21
Fix InputEventJoypadMotion::action_match for 0 axis values.
Patrick Yates
2017-10-11
Merge pull request #12039 from Hinsbart/expose_joy_connection
Rémi Verschelde
2017-10-11
Input: expose joy_connection_changed()
Andreas Haas
2017-10-09
Merge pull request #11810 from marcelofg55/osx_export_improv
Rémi Verschelde
2017-10-08
Use "Command" instead of "Meta" for macOS (#1619)
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