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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-18
memory ops implemented as OS functions by default
Ariel Manzur
2016-11-08
vsnc --> vsync
ISylvox
2016-11-01
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-10-23
Fix comparison bug with InputEvent
volzhs
2016-10-17
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-10
2D Shaders are working again using the new syntax, though all is buggy in gen...
Juan Linietsky
2016-10-03
Merge pull request #6479 from RandomShaper/improve-debug-focus
Rémi Verschelde
2016-09-26
Code completion for is_action_just_{pressed, released}
Andreas Haas
2016-09-26
Merge pull request #6568 from Hinsbart/joy_names
Rémi Verschelde
2016-09-20
Add function to get readable names for joystick events
Andreas Haas
2016-09-15
Fix input action pressed state not changing for quick joystick movements.
Andreas Haas
2016-09-14
Improve debug focus behavior
Pedro J. Estébanez
2016-09-02
InputEvent: Fix event comparisons when type is NONE
Rémi Verschelde
2016-09-01
-Modified Input and added is_action_just_pressed() as well as is_action_just_...
Juan Linietsky
2016-08-28
Show last added action on Input Map and implement InputEvent "=="
volzhs
2016-08-07
Automatically turn on process callbacks if relevant callbacks in node exists
Juan Linietsky
2016-08-07
-Added yield nodes to visual script
Juan Linietsky
2016-07-22
Merge pull request #5847 from 29jm/patch-3
Rémi Verschelde
2016-07-21
Expose virtual keyboard functions to GDScript
Johan Manuel
2016-07-21
Merge pull request #5560 from vnen/os-request-attention
Rémi Verschelde
2016-07-18
Merge pull request #5709 from akien-mga/pr-get-engine-version
Rémi Verschelde
2016-07-18
OS: Add get_engine_version method
Rémi Verschelde
2016-07-16
Added gyroscope support to Godot and Android
Jamil Halabi
2016-07-05
Add OS.request_attention() for Windows
George Marques
2016-07-05
Input: add get_connected_joysticks() method.
Andreas Haas
2016-06-27
Properly deliver localized coordinates when passing gui events through parent...
Juan Linietsky
2016-06-25
Added function to notify ScriptLanguage when a thread is created/freed, allow...
Juan Linietsky
2016-06-21
Set default duration parameter of joystick vibration to 0.
Andreas Haas
2016-06-18
Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872
Juan Linietsky
2016-06-17
Add sha256 to String and File/FileAccess.
Bojidar Marinov
2016-06-15
Add joystick vibration support on Linux (#5043)
Wilhem Barbier
2016-06-13
-Add visible IO errors when closing a file fails due to it being locked (most...
Juan Linietsky
2016-06-05
vsync support
Juan Linietsky
2016-06-03
change invalid characters when get user data dir on Windows & Unix
volzhs
2016-05-30
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-29
DPI Detection support
Juan Linietsky
2016-05-29
Merge pull request #4845 from vnen/pr-magnetometer
Rémi Verschelde
2016-05-27
Add magnetometer sensor support for Android
fluffrabbit
2016-05-27
Changed import workflow
Juan Linietsky
2016-05-27
Add spaces to macros in memory.h to make C++11 compilers happy
Geequlim
2016-04-16
Fix File.get_csv_line not including quoted newlines in the output
Bojidar Marinov
2016-03-13
Fixes the month consistency issue in enums and get_date etc
Kyle Luce
2016-03-12
Borderless window support for the Win32 build. Default window position is now...
Saracen
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-19
better array alignment
Ariel Manzur
2016-02-19
fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs te...
Ariel Manzur
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