Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-25 | DirAccess: Drop compat get_next(bool *is_dir) which was hidden | Rémi Verschelde | |
Fixes this warning: ``` ./core/os/dir_access.h:74:17: warning: 'virtual String DirAccess::get_next(bool*)' was hidden [-Woverloaded-virtual] ``` Part of #30790. | |||
2019-07-02 | Merge pull request #30239 from Faless/crypto/crypto_core | Rémi Verschelde | |
CryptoCore class to access to base crypto utils. | |||
2019-07-02 | CryptoCore class to access to base crypto utils. | Fabio Alessandrelli | |
Godot core needs MD5/SHA256/AES/Base64 which used to be provided by separate libraries. Since we bundle mbedtls in most cases, and we can easily only include the needed sources if we so desire, let's use it. To simplify library changes in the future, and better isolate header dependencies all functions have been wrapped around inside a class in `core/math/crypto_base.h`. If the mbedtls module is disabled, we only bundle the needed source files independently of the `builtin_mbedtls` option. If the module is enabled, the `builtin_mbedtls` option works as usual. Also remove some unused headers from StreamPeerMbedTLS which were causing build issues. | |||
2019-07-02 | Merge pull request #27510 from fire/screenshot_editor | Rémi Verschelde | |
Add editor screenshot on control - f12. | |||
2019-07-01 | Add editor screenshot on control - f12. | K. S. Ernest (iFire) Lee | |
2019-07-01 | Merge pull request #30126 from qarmin/remove_unnecessary_code | Rémi Verschelde | |
Remove unnecessary code and add some error explanations | |||
2019-07-01 | Remove unnecessary code and add some error explanations | qarmin | |
2019-07-01 | Merge pull request #29815 from NilsIrl/plus_file_1 | Rémi Verschelde | |
Replace ` + "/" + ` with `String::file_add()` | |||
2019-06-27 | Merge pull request #30135 from qarmin/fix_memory_leak_os | Rémi Verschelde | |
Fix small memory leak in OS.cpp | |||
2019-06-27 | Fix small memory leak in OS.cpp | qarmin | |
2019-06-27 | Merge pull request #30096 from akien-mga/doc-misc-updates | Rémi Verschelde | |
doc: Proofread and complete various nodes | |||
2019-06-27 | Merge pull request #29941 from qarmin/redundant_code_and_others | Rémi Verschelde | |
Remove redundant code, possible NULL pointers and others | |||
2019-06-26 | doc: Proofread and complete various nodes | Rémi Verschelde | |
All 100% completed: MainLoop, Node, Object, Path, Performance, Reference, Resource, SceneState, SceneTree, UndoRedo. Also fixed some en_GB occurrences as the reference spelling is en_US. | |||
2019-06-26 | Some code changed with Clang-Tidy | qarmin | |
2019-06-23 | Replace ` + "/" + ` with `String::file_add()` | Nils ANDRÉ-CHANG | |
2019-06-21 | Merge pull request #24448 from lukad/toggle-system-console | Rémi Verschelde | |
Add option to toggle console window | |||
2019-06-20 | Merge pull request #29283 from qarmin/fix_some_always_same_values | Rémi Verschelde | |
Remove always true/false values | |||
2019-06-20 | Fix always true/false values | qarmin | |
2019-06-20 | Add option to toggle console window on Windows | Luka Dornhecker | |
This is an editor setting and its value can also be toggled using an entry in the Editor toolbar. The console will still appear briefly when starting the project manager or editor, as it's still compiled as console application. Does not impact exported games, which will still run without console in release and with console in debug mode. A project setting or export option could be added to disable it in debug mode if there's demand for it, but that would greatly reduce the usefulness of debug builds if Windows users can no longer report error and crash messages. Fixes #17889. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight | |
2019-06-17 | Merge pull request #29752 from bruvzg/window_size_limits | Rémi Verschelde | |
Add ability to limit maximum/minimum window size. | |||
2019-06-15 | Add ability to limit maximum/minimum window size. | bruvzg | |
2019-06-13 | Added constants for the main buttons and axis used in VR | Bastiaan Olij | |
2019-06-04 | Removes redundant "display/window/per_pixel_transparency/splash" setting, ↵ | bruvzg | |
improves per pixel transparency documentation. | |||
2019-06-02 | Add configurable strength value to InputEventAction | Gilles Roudiere | |
2019-05-24 | Add native window/taskbar icon support for Windows and macOS. | bruvzg | |
Co-authored-by: Markus Törnqvist <mjt@nysv.org> | |||
2019-05-21 | added a const keyword for a methods that return constant literal... | hbina085 | |
2019-05-15 | Fix NaN with get_action_strength | Gilles Roudière | |
2019-04-30 | Merge pull request #24437 from mateusfccp/single_quotes_option | Rémi Verschelde | |
Add settings for single-quotes on completion | |||
2019-04-07 | Add FileAccess::set_unix_permissions for Unix platforms | Juan Linietsky | |
2019-04-15 | Add Input::get_current_cursor_shape | Guilherme Felipe | |
[Clean up] Removed unused/unnecessary methods. | |||
2019-04-08 | Add ability to edit editor feature profiles | Juan Linietsky | |
Allows enabling/disabling parts of the editor and storing/loading profiles for that. | |||
2019-04-04 | Clean up notifications and merge Node and MainLoop ones for clarity, closes ↵ | Juan Linietsky | |
#27614 | |||
2019-03-18 | Fix MIDI Note Off missing on some devices | Marcelo Fernandez | |
2019-03-09 | Fix fake null-motion mouse event flood | Pedro J. Estébanez | |
This commit also improves a bit the code quality by making the intent of fake events (and themselves) more explicit. Fixes #26460. | |||
2019-03-08 | Request Android record permission when needed | DESKTOP-3H3MR3A\eloisa | |
2019-03-04 | More style cleanup... | Rémi Verschelde | |
2019-03-03 | Add support for event accumlation (off by default, on for editor), fixes #26536 | Juan Linietsky | |
2019-03-03 | Merge pull request #26547 from vnen/gdscript-dependency-parse | Juan Linietsky | |
Add a parse mode for GDScript which doesn't load dependencies | |||
2019-03-03 | Ability to keep pumping messages while being debugged, may be a solution for ↵ | Juan Linietsky | |
#21431 | |||
2019-03-03 | Add function to get String from FileAccess | George Marques | |
2019-02-27 | Fix -Wsuggest-attribute=format warnings. | marxin | |
2019-02-26 | -Remove harcoded opengl extension testing from OS, ask rasterizer instead. | Juan Linietsky | |
-Fixed a bug where etc textures were imported broken | |||
2019-02-16 | Make Button shortcuts triggerable by gamepads | Hugo Locurcio | |
This closes #25741. | |||
2019-02-12 | Core: Ensure classes match their header filename | Rémi Verschelde | |
Also drop some unused files. Renamed: - `core/dvector.h` -> `pool_vector.h` - `core/io/resource_import.h` -> `resource_importer.h` - `core/sort.h` -> `sort_array.h` - `core/string_db.h` -> `string_name.h` Dropped: - `core/allocators.h` - `core/os/shell.h` - `core/variant_construct_string.cpp` | |||
2019-02-09 | Warn when using GPU particles with GLES2 | Rémi Verschelde | |
Closes #25733. | |||
2019-02-03 | Merge pull request #25478 from neikeq/rr | Ignacio Etcheverry | |
Mono: Fix MonoPosixHelper not being found | |||
2019-02-03 | Added set_environment to OS class | Ignacio Etcheverry | |
2019-01-30 | Let memory stat functions return uint64_t | Pedro J. Estébanez | |
2019-01-26 | Fix code style issues | Rémi Verschelde | |