Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-03-11 | export a unicode font may crash because chunks out of range... | sanikoyes | |
set MemoryPoolDynamicStatic::MAX_CHUNKS to 65536 | |||
2014-02-13 | -fixed export templates not loading/exporting on Windows | Juan Linietsky | |
-fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |