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2016-02-19fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs ↵Ariel Manzur
testing
2016-02-19Reject any native video player calls on iOS that point to files within .pck ↵Aren Villanueva
archives. Fix the paths for both res:// and user:// specified video files.
2016-02-17Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACTRémi Verschelde
The former name was incorrect in English, though for us latin lovers it's an understandable mistake. Second part of and closes #3626.
2016-02-10doc: use correct identifier for InputEventJoystick{Motion, Button}hondres
2016-02-04support horizontal mouse wheel, use in text editorhondres
2016-02-03Merge pull request #3493 from Hinsbart/wm_classRémi Verschelde
x11: use different strings for WM_CLASS depending on context
2016-02-03Merge pull request #3502 from trtstm/csvRémi Verschelde
Added delimiter to File.get_csv_line
2016-02-03Merge pull request #3538 from Hinsbart/tempRémi Verschelde
remove pc_joystick_map.h
2016-02-02-Correctly flip BG texture if viewport is flipped, fixes #3507Juan Linietsky
2016-02-01remove pc_joystick_map.hhondres
2016-01-31thread renamingAriel Manzur
2016-01-28File: Added delimiter to get_csv_linetmt
2016-01-27x11: use different strings for WM_CLASS depending on contexthondres
2016-01-24Change default window size for desktopGeorge Marques
Fix #3149
2016-01-16Add ability to set "keep screen on" for androidvolzhs
2016-01-12Merge pull request #3272 from Hinsbart/joy-bindingpunto-
Add some joystick functions to input. Enables manipulation of mapping…
2016-01-10-Removed OS.get_system_time_msec(), this is undoable on Windows and also ↵Juan Linietsky
unusable from GDscript due to precision. -Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10-Added a new mode, WRITE_READ to File, to recover compatibility with old ↵Juan Linietsky
projects but also achieve desired functionality. Closes #3272
2016-01-08Add some joystick functions to input. Enables manipulation of mappings at ↵hondres
runtime
2016-01-02proper joy axis support as actions, can be configured and inquired, fixes #2317Juan Linietsky
2016-01-02Analog values for gamepad triggers, using axes 6 & 7hondres
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-18Better gamepad supporthondres
2015-12-17thread set nameAriel Manzur
2015-12-12-added windowed mode with -w, fixes #3020Juan Linietsky
-changed default windowed resolution to 1280x720
2015-11-30Make the setting unix-only.est31
For this, put the detection into the OS class and its subclass.
2015-11-18Merge pull request #2707 from akien-mga/masterJuan Linietsky
Cosmetic fixes to SCons buildsystem
2015-11-10Display error type (error, warning, script error) in OS::print_errorRémi Verschelde
Previously all types of errors would be shown as ERROR, thus making for example warnings (WARN_PRINT) somewhat aggressive. ERROR is displayed in red, WARNING in yellow and SCRIPT ERROR in magenta (though the latter does not seem used so far). Fixes #1127.
2015-11-01Cosmetic fixes to SCons buildsystemRémi Verschelde
- Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check
2015-10-13-A little More control about pixel snapping in 2DJuan Linietsky
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky
2015-08-30new editor settings customization of where to run the game from the editorJuan Linietsky
2015-08-29-display/emulate_touchscreen now really emulates a touchscreenJuan Linietsky
-icons to show node menus
2015-08-06Add OS.get_system_time_msecMaximillian
2015-06-23Added helper methods to InputEventJaguar
2015-06-12some optimizations in godot memory handlingJuan Linietsky
2015-06-06Add OS.get_time_zone_info functionest31
The returned dictionary maps "name" to the name of the current time zone, and "bias" to a bias from UTC in minutes.
2015-06-06Add utc param to get_time and get_date methodsest31
If utc == false, we return the local time, like before. Otherwise, we return UTC time. utc defaults to false to not break behaviour.
2015-05-25improved animation editorJuan Linietsky
-same-value link keys -new layout -forward, backwards playback -integrated curve/property editor -auto increment sprite frame after insert -copy & paste animation resoucres
2015-05-19more fixesJuan Linietsky
-only refuse to load an older file if version major is different, fixes #1944 -fix drive letter default value, fixes #1939
2015-05-01-Fixed android export options (screen sizes, orientation should work)Juan Linietsky
-added functions to get mouse position in CanvasItem
2015-05-01-removed get_mouse_pos from Input, as it only caused problemsJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-12-Changed bootsplash option to use a file, fixes #1539Juan Linietsky
-Added OS.get_splash_tick_msec() to query when splash appeared
2015-04-12improved save path error messages for scene, textures and audio, fixes #1514Juan Linietsky
2015-03-22fixes to new window management APIJuan Linietsky
-needs testing on Linux -needs testing on Windows -NEED SOMEONE TO IMPLEMENT IT ON OSX!! PLEASE HELP!
2015-03-22Merge pull request #1487 from hurikhan/x11-window-managementJuan Linietsky
X11 window management
2015-03-21New option to show/hide hidden filesrollenrolm
2015-02-15Renamed EXPERIMENTAL_WM_API to NEW_WM_APIhurikhan