Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde | |
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". | |||
2022-12-26 | Remove duplicate Month and Weekday enums | Aaron Franke | |
Well, they were duplicately-exposed, but triplicately-defined. | |||
2022-09-10 | Fixes #65377: get_datetime_* functions can return wrong values | James | |
2022-05-05 | Fix inconsistent naming in Time | Nicholas Huelin | |
2022-04-17 | Proper validation of negative values in datetime strings and datetime dicts | laws65 | |
2022-04-15 | Quick fix: Crash when parsing invalid datetime string #60189 | Oğuzhan Eroğlu | |
2022-04-13 | validate input in Time.get_datetime_string_from_dict() | RedHeadphone | |
format fix better fix to handle ERR_FAIL_COND_V_MSG return data type | |||
2022-02-23 | Add offset string from minutes conversion method to Time singleton | Aaron Franke | |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2021-06-11 | Add Time singleton | Aaron Franke | |