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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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thread.cpp
Age
Commit message (
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Author
2021-03-09
Move caller_id init to Thread constructor to fix UWP build.
bruvzg
2021-03-07
Improve thread IDs to avoid collisions with threads not created by the Godot ...
bruvzg
2021-02-25
Prevent thread wait on itself for finish
Pedro J. Estébanez
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-05-19
Style: Remove unnecessary semicolons from `core`
Rémi Verschelde
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-31
thread renaming
Ariel Manzur
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-17
thread set name
Ariel Manzur
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky