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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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core
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os
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os.h
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Commit message (
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Author
2021-04-06
Add flag to stop printing to stdout/stderr
George Marques
2021-02-25
Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>...
Emmanuel Leblond
2021-02-25
Fix Godot returned status code on unexpected error
Emmanuel Leblond
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-09
Static analyzer fixes:
bruvzg
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-09-24
OS: Remove unused get_splash_tick_msec
Rémi Verschelde
2020-09-02
Register GDScript test tools as test commands to run via command-line
Andrii Doroshenko (Xrayez)
2020-07-09
Keep debug & verbose options after loading project from project manager
PouleyKetchoupp
2020-06-30
Move frame delaying functions from Main to OS.
Fabio Alessandrelli
2020-05-31
Remove OS.get_system_time_secs/get_system_time_msecs and change OS.get_unix_t...
Emmanuel Leblond
2020-05-20
[Windows] Add tablet driver selection.
bruvzg
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-05
[Windows] Add support for the WinTab API for pen input.
bruvzg
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Add macOS DisplayServer implementation.
bruvzg
2020-03-26
Separate DisplayServer from OS on Windows
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-25
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-14
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-11
Add runtime GLES2 / Vulkan context selection.
bruvzg
2020-02-11
Add static Vulkan loader.
bruvzg
2020-01-23
Merge pull request #35438 from MadEqua/virtual-keyboard-line-edit
Rémi Verschelde
2020-01-23
Android virtual keyboard respecting LineEdit max length.
Bruno Lourenço
2020-01-23
Make `OS.execute()` blocking by default if not specified
Hugo Locurcio
2020-01-10
[macOS] Load PCK from the .app bundle resources, instead of changing working ...
bruvzg
2020-01-06
Merge pull request #33967 from Calinou/add-os-is-window-focused
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-04
Added support for vertical syncing via the Windows OS compositor (DWM.)
TerminalJack
2019-11-28
Add an `OS.is_window_focused()` getter
Hugo Locurcio
2019-11-11
Remove ERR_EXPLAIN macros and the scaffolding they needed.
Marcel Admiraal
2019-10-22
Add request permission automatically at android
Cagdas
2019-08-26
[macOS] Add methods to modify global and dock menus. Add ability to open mult...
bruvzg
2019-08-21
Support vibration for Android and iOS
volzhs
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-07-01
Add editor screenshot on control - f12.
K. S. Ernest (iFire) Lee
2019-06-20
Add option to toggle console window on Windows
Luka Dornhecker
2019-06-15
Add ability to limit maximum/minimum window size.
bruvzg
2019-06-04
Removes redundant "display/window/per_pixel_transparency/splash" setting, imp...
bruvzg
2019-05-24
Add native window/taskbar icon support for Windows and macOS.
bruvzg
2019-05-21
added a const keyword for a methods that return constant literal...
hbina085
2019-04-07
Add FileAccess::set_unix_permissions for Unix platforms
Juan Linietsky
2019-04-15
Add Input::get_current_cursor_shape
Guilherme Felipe
2019-03-08
Request Android record permission when needed
DESKTOP-3H3MR3A\eloisa
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