Age | Commit message (Expand) | Author |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky |
2017-04-17 | Fix PRNG randomization. | Ferenc Arn |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-04 | Add API to access battery power state | Julian Murgia |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-13 | Replace Engine version API by preexisting OS one | Rémi Verschelde |
2017-01-13 | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky |
2017-01-08 | renamed joystick to joypad everywhere around source code! | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-06 | -Changed memory functions, Memory::alloc_static*, simplified them, made them ... | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-11-08 | vsnc --> vsync | ISylvox |
2016-10-10 | 2D Shaders are working again using the new syntax, though all is buggy in gen... | Juan Linietsky |
2016-09-01 | -Modified Input and added is_action_just_pressed() as well as is_action_just_... | Juan Linietsky |
2016-07-21 | Expose virtual keyboard functions to GDScript | Johan Manuel |
2016-07-18 | OS: Add get_engine_version method | Rémi Verschelde |
2016-06-05 | vsync support | Juan Linietsky |
2016-06-03 | change invalid characters when get user data dir on Windows & Unix | volzhs |
2016-05-30 | -Some fixes to OSX retina scaling for window functions | Juan Linietsky |
2016-02-19 | Reject any native video player calls on iOS that point to files within .pck a... | Aren Villanueva |
2016-01-27 | x11: use different strings for WM_CLASS depending on context | hondres |
2016-01-16 | Add ability to set "keep screen on" for android | volzhs |
2016-01-12 | Merge pull request #3272 from Hinsbart/joy-binding | punto- |
2016-01-10 | -Removed OS.get_system_time_msec(), this is undoable on Windows and also unus... | Juan Linietsky |
2016-01-08 | Add some joystick functions to input. Enables manipulation of mappings at run... | hondres |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-11-10 | Display error type (error, warning, script error) in OS::print_error | Rémi Verschelde |
2015-10-13 | -A little More control about pixel snapping in 2D | Juan Linietsky |
2015-08-29 | -display/emulate_touchscreen now really emulates a touchscreen | Juan Linietsky |
2015-08-06 | Add OS.get_system_time_msec | Maximillian |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-04-12 | -Changed bootsplash option to use a file, fixes #1539 | Juan Linietsky |
2015-01-04 | -WIP to add proper key swapping according to keyboard layout | Juan Linietsky |
2014-12-02 | -Ability to ask for documents/pictures/etc system dirs. | Juan Linietsky |
2014-11-17 | NavMesh | Juan Linietsky |
2014-09-21 | Fixed too many little issues, check the issues closed today. | Juan Linietsky |
2014-09-19 | Fixing Issues... | Juan Linietsky |
2014-05-14 | A bit of everything: | Juan Linietsky |
2014-04-05 | -Support for changing fonts | Juan Linietsky |
2014-03-18 | Add possibility to limit frame to main loop (application/target_fps) | marynate |
2014-03-13 | -fix bug in cache for atlas import/export | Juan Linietsky |
2014-02-13 | -fixed export templates not loading/exporting on Windows | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |