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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
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core
/
os
/
os.cpp
Age
Commit message (
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Author
2015-10-13
-A little More control about pixel snapping in 2D
Juan Linietsky
2015-08-29
-display/emulate_touchscreen now really emulates a touchscreen
Juan Linietsky
2015-08-06
Add OS.get_system_time_msec
Maximillian
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-04-12
-Changed bootsplash option to use a file, fixes #1539
Juan Linietsky
2015-01-04
-WIP to add proper key swapping according to keyboard layout
Juan Linietsky
2014-12-02
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-11-17
NavMesh
Juan Linietsky
2014-09-21
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-19
Fixing Issues...
Juan Linietsky
2014-05-14
A bit of everything:
Juan Linietsky
2014-04-05
-Support for changing fonts
Juan Linietsky
2014-03-18
Add possibility to limit frame to main loop (application/target_fps)
marynate
2014-03-13
-fix bug in cache for atlas import/export
Juan Linietsky
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky