Age | Commit message (Expand) | Author |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Modernize remaining uses of 0/NULL instead of nullptr (C++11) | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortIfStatementsOnASingleLine | Rémi Verschelde |
2020-03-25 | Style: Harmonize header guards to style guide [Core] | Rémi Verschelde |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-10-08 | Remove circular include between core/typedefs.h and core/error_macros.h | Marcel Admiraal |
2019-08-12 | Remove redundant author doc comments | IAmActuallyCthulhu |
2019-07-01 | Remove unnecessary code and add some error explanations | qarmin |
2019-01-03 | Optimizations for trivial types | Hein-Pieter van Braam |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-11-19 | Add placement deletes to avoid warnings on VC++ | Matthias Hoelzl |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-01 | Use atomics for memory use tracking | Pedro J. Estébanez |
2017-07-11 | Revert "Improve reliability of memory stats" | Rémi Verschelde |
2017-07-05 | Improve reliability of memory stats | Pedro J. Estébanez |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-06 | -Changed memory functions, Memory::alloc_static*, simplified them, made them ... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-05-27 | Add spaces to macros in memory.h to make C++11 compilers happy | Geequlim |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-02-19 | better array alignment | Ariel Manzur |
2016-02-19 | fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs te... | Ariel Manzur |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-06-12 | some optimizations in godot memory handling | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |