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path: root/core/os/memory.h
AgeCommit message (Expand)Author
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-08Remove circular include between core/typedefs.h and core/error_macros.hMarcel Admiraal
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-07-01Remove unnecessary code and add some error explanationsqarmin
2019-01-03Optimizations for trivial typesHein-Pieter van Braam
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-19Add placement deletes to avoid warnings on VC++Matthias Hoelzl
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-01Use atomics for memory use trackingPedro J. Estébanez
2017-07-11Revert "Improve reliability of memory stats"Rémi Verschelde
2017-07-05Improve reliability of memory statsPedro J. Estébanez
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-06-Changed memory functions, Memory::alloc_static*, simplified them, made them ...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-05-27Add spaces to macros in memory.h to make C++11 compilers happyGeequlim
2016-03-09remove trailing whitespaceHubert Jarosz
2016-02-19better array alignmentAriel Manzur
2016-02-19fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs te...Ariel Manzur
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-06-12some optimizations in godot memory handlingJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky