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path: root/core/os/memory.cpp
AgeCommit message (Expand)Author
2021-02-18Modernize atomicsPedro J. Estébanez
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-11Remove all uses of ERR_EXPLAIN macros.Marcel Admiraal
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-04Fix unused variable and wrong warning workaroundRémi Verschelde
2018-10-04Fix GCC 8 warnings about potentially unitialized variablesRémi Verschelde
2018-10-04Fix some OSX and iOS Clang warningsRémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-19Add placement deletes to avoid warnings on VC++Matthias Hoelzl
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-01Use atomics for memory use trackingPedro J. Estébanez
2017-07-11Revert "Improve reliability of memory stats"Rémi Verschelde
2017-07-05Implement byte-tagging of memoryPedro J. Estébanez
2017-07-05Improve reliability of memory statsPedro J. Estébanez
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-06-Changed memory functions, Memory::alloc_static*, simplified them, made them ...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-06-12some optimizations in godot memory handlingJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky