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path: root/core/os/main_loop.h
AgeCommit message (Expand)Author
2020-06-30Add a separate application focus/in notification out from Window focus notifi...Juan Linietsky
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-03-26Add macOS DisplayServer implementation.bruvzg
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-25Style: Harmonize header guards to style guide [Core]Rémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-09-19Add new events and accompanying logic to notify when the app is paused and re...fhuya
2019-08-26[macOS] Add methods to modify global and dock menus. Add ability to open mult...bruvzg
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-04-04Clean up notifications and merge Node and MainLoop ones for clarity, closes #...Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-23Changes IME input to use notification instead of callback, exposes IME method...bruvzg
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-02Add a new notification to detect crashes on native scriptsMarcelo Fernandez
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-17Added notification const NOTIFICATION_WM_ABOUTMarcelo Fernandez
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-11Added a BACK notification besides QUIT, so they go in separate channels.Juan Linietsky
2017-01-09-Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-05-27Changed import workflowJuan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-05-14A bit of everything:Juan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky