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path: root/core/os/main_loop.cpp
AgeCommit message (Expand)Author
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-15Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-22Add request permission automatically at androidCagdas
2019-09-24doc: Sync classref with current sourceRémi Verschelde
2019-08-26[macOS] Add methods to modify global and dock menus. Add ability to open mult...bruvzg
2019-06-26doc: Proofread and complete various nodesRémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-23Changes IME input to use notification instead of callback, exposes IME method...bruvzg
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-01Change some instances of args named "ev" to "event"Michael Alexsander Silva Dias
2018-07-02Add a new notification to detect crashes on native scriptsMarcelo Fernandez
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-10-22Bind MainLoop.notif_wm_go_back_requestPoommetee Ketson
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-17Added notification const NOTIFICATION_WM_ABOUTMarcelo Fernandez
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-07-19Add object type hint for docsPoommetee Ketson
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-01-11Type renames:Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-05-27Changed import workflowJuan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky
2015-05-25improved animation editorJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-05-24Making Godot Easier to Use..Juan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky