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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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core
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os
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keyboard.cpp
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Author
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-03-28
[macOS] Fix keyboard shortcuts on non QWERTY keyboard layouts.
bruvzg
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-21
Merge pull request #11933 from cxong/master
Juan Linietsky
2017-10-30
Add Colemak keybindings to editor for osx
N0hbdy
2017-10-08
Use "Command" instead of "Meta" for macOS (#1619)
Cong
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-06
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Bojidar Marinov
2017-07-26
Remove duplicate keycode constant for Numpad Enter key.
bruvzg
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-16
Style: Various fixes to play nice with clang-format
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-08-07
Automatically turn on process callbacks if relevant callbacks in node exists
Juan Linietsky
2016-08-07
-Added yield nodes to visual script
Juan Linietsky
2016-02-17
Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT
Rémi Verschelde
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-01-04
-attempt to be friendlier on non english keyboards
Juan Linietsky
2015-01-04
-WIP to add proper key swapping according to keyboard layout
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky