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path: root/core/os/input_event.h
AgeCommit message (Expand)Author
2017-11-21Native pan and zoom for macOSBernhard Liebl
2017-11-08Increase joystick axis from 8 to 10Bastiaan Olij
2017-10-23move button/joy constants to enumsjagt
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-25Show proper string with InputEvent.as_text()volzhs
2017-08-12InputEventJoypadMotion: Add missing is_pressed() method.Andreas Haas
2017-06-22Fix shortcuts, make them visible again and work.Juan Linietsky
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-25Fix virtual methods in InputEventKey.Andreas Haas
2017-05-24Change InputEventScreenTouch from struct to classGeorge Marques
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-07Implemented scrolling factor for smooth trackpad scrollingtoger5
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Input: Refactor JOY_* constants.Andreas Haas
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-12Made InputEvent use floating point coordinates.Juan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-27Properly deliver localized coordinates when passing gui events through parent...Juan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-02-04support horizontal mouse wheel, use in text editorhondres
2016-01-02Analog values for gamepad triggers, using axes 6 & 7hondres
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-06-23Added helper methods to InputEventJaguar
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky