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path: root/core/os/input_event.h
AgeCommit message (Expand)Author
2019-06-02Add configurable strength value to InputEventActionGilles Roudiere
2019-03-09Fix fake null-motion mouse event floodPedro J. Estébanez
2019-03-03Add support for event accumlation (off by default, on for editor), fixes #26536Juan Linietsky
2019-02-16Make Button shortcuts triggerable by gamepadsHugo Locurcio
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-14Merge pull request #21954 from isaacremnant/fix_inputsRémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-10Fix is_action_pressed for InputEventAction.isaacremnant
2018-08-11[Core] Completely kill math_2d.h, change includesAaron Franke
2018-07-28Merge pull request #20511 from maksloboda/InputEventActionFixRémi Verschelde
2018-07-27Fixed shortcuts not working with InputEventActionsMax
2018-07-21Added a new MIDIDriver classMarcelo Fernandez
2018-07-09Added support for extra mouse buttons.unknown
2018-04-16Allow actions to provide an analog valueGilles Roudiere
2018-02-24(Magnify|Pan)Gesture: implement as_textPoommetee Ketson
2018-01-24- Improves portability in joystick buttons enumAriel Manzur
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-26Removed the InputEvent ID field, which was unused and can cause bugs.Juan Linietsky
2017-11-24Core: Bind InputEventGesture events.Andreas Haas
2017-11-21Native pan and zoom for macOSBernhard Liebl
2017-11-08Increase joystick axis from 8 to 10Bastiaan Olij
2017-10-23move button/joy constants to enumsjagt
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-25Show proper string with InputEvent.as_text()volzhs
2017-08-12InputEventJoypadMotion: Add missing is_pressed() method.Andreas Haas
2017-06-22Fix shortcuts, make them visible again and work.Juan Linietsky
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-25Fix virtual methods in InputEventKey.Andreas Haas
2017-05-24Change InputEventScreenTouch from struct to classGeorge Marques
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-07Implemented scrolling factor for smooth trackpad scrollingtoger5
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Input: Refactor JOY_* constants.Andreas Haas
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-12Made InputEvent use floating point coordinates.Juan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-27Properly deliver localized coordinates when passing gui events through parent...Juan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-02-04support horizontal mouse wheel, use in text editorhondres
2016-01-02Analog values for gamepad triggers, using axes 6 & 7hondres
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-06-23Added helper methods to InputEventJaguar
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky