Age | Commit message (Expand) | Author |
---|---|---|
2017-03-24 | Input: Refactor JOY_* constants. | Andreas Haas |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-12 | Made InputEvent use floating point coordinates. | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-08 | renamed joystick to joypad everywhere around source code! | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-06-27 | Properly deliver localized coordinates when passing gui events through parent... | Juan Linietsky |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-02-04 | support horizontal mouse wheel, use in text editor | hondres |
2016-01-02 | Analog values for gamepad triggers, using axes 6 & 7 | hondres |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-06-23 | Added helper methods to InputEvent | Jaguar |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |