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path: root/core/os/input_event.cpp
AgeCommit message (Expand)Author
2019-02-16Make Button shortcuts triggerable by gamepadsHugo Locurcio
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-14Merge pull request #21954 from isaacremnant/fix_inputsRémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-10Fix is_action_pressed for InputEventAction.isaacremnant
2018-07-28Merge pull request #20511 from maksloboda/InputEventActionFixRémi Verschelde
2018-07-27Fixed shortcuts not working with InputEventActionsMax
2018-07-21Added a new MIDIDriver classMarcelo Fernandez
2018-07-09Added support for extra mouse buttons.unknown
2018-04-25Fixing input strength and the impossibility to erase action eventsgroud
2018-04-18Fixes left/up axis not mappable as actionsGilles Roudiere
2018-04-16Allow actions to provide an analog valueGilles Roudiere
2018-02-24(Magnify|Pan)Gesture: implement as_textPoommetee Ketson
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-26Removed the InputEvent ID field, which was unused and can cause bugs.Juan Linietsky
2017-11-24Core: Bind InputEventGesture events.Andreas Haas
2017-11-21Merge pull request #11933 from cxong/masterJuan Linietsky
2017-11-21Native pan and zoom for macOSBernhard Liebl
2017-10-21Fix InputEventJoypadMotion::action_match for 0 axis values.Patrick Yates
2017-10-08Use "Command" instead of "Meta" for macOS (#1619)Cong
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-25Show proper string with InputEvent.as_text()volzhs
2017-08-12InputEventJoypadMotion: Add missing is_pressed() method.Andreas Haas
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-06-24Make the InputEvent device property get savedBojidar Marinov
2017-06-22Fix shortcuts, make them visible again and work.Juan Linietsky
2017-06-08Merge pull request #9002 from Hinsbart/key_action_matchRémi Verschelde
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-30InputEvent: Restore old behaviour for matching key events to actions.Andreas Haas
2017-05-27Fix InputEvent actions.Andreas Haas
2017-05-25Fix virtual methods in InputEventKey.Andreas Haas
2017-05-24Fix 2D-editor mouse wheel zoom (x11).Martin Capitanio
2017-05-23-Fix the "set_val" call deferred, it was the only one.. closes #8742Juan Linietsky
2017-05-23fixed crash on code that checks InputEventJuan Linietsky
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-16Style: Various fixes to play nice with clang-formatRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-10-23Fix comparison bug with InputEventvolzhs
2016-09-15Fix input action pressed state not changing for quick joystick movements.Andreas Haas
2016-09-02InputEvent: Fix event comparisons when type is NONERémi Verschelde
2016-08-28Show last added action on Input Map and implement InputEvent "=="volzhs
2016-06-27Properly deliver localized coordinates when passing gui events through parent...Juan Linietsky