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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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input_event.cpp
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Author
2017-06-22
Fix shortcuts, make them visible again and work.
Juan Linietsky
2017-06-08
Merge pull request #9002 from Hinsbart/key_action_match
Rémi Verschelde
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-30
InputEvent: Restore old behaviour for matching key events to actions.
Andreas Haas
2017-05-27
Fix InputEvent actions.
Andreas Haas
2017-05-25
Fix virtual methods in InputEventKey.
Andreas Haas
2017-05-24
Fix 2D-editor mouse wheel zoom (x11).
Martin Capitanio
2017-05-23
-Fix the "set_val" call deferred, it was the only one.. closes #8742
Juan Linietsky
2017-05-23
fixed crash on code that checks InputEvent
Juan Linietsky
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-16
Style: Various fixes to play nice with clang-format
Rémi Verschelde
2017-01-11
Type renames:
Juan Linietsky
2017-01-08
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-23
Fix comparison bug with InputEvent
volzhs
2016-09-15
Fix input action pressed state not changing for quick joystick movements.
Andreas Haas
2016-09-02
InputEvent: Fix event comparisons when type is NONE
Rémi Verschelde
2016-08-28
Show last added action on Input Map and implement InputEvent "=="
volzhs
2016-06-27
Properly deliver localized coordinates when passing gui events through parent...
Juan Linietsky
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-10
doc: use correct identifier for InputEventJoystick{Motion, Button}
hondres
2016-01-02
proper joy axis support as actions, can be configured and inquired, fixes #2317
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-06-23
Added helper methods to InputEvent
Jaguar
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky